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  • Format: ePub

This card trick eBook is different from the other Puzzle eBooks on this site. It contains a collection of 20 logical card tricks. The 20 tricks have been collected over the years, and when known, their originator is cited.Why are they Called Logical Card Tricks? Most books, YouTube clips or websites refer to card tricks as Magic Card Tricks. Some even use the term Mathematical Card Tricks. Yet very often, magic and math include deception such as using stacked decks, marked cards, sleight of hand or pre-arranged communications with assistants. This eBook is supported by visual images of piles,…mehr

  • Geräte: eReader
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  • Größe: 3.15MB
Produktbeschreibung
This card trick eBook is different from the other Puzzle eBooks on this site. It contains a collection of 20 logical card tricks. The 20 tricks have been collected over the years, and when known, their originator is cited.Why are they Called Logical Card Tricks? Most books, YouTube clips or websites refer to card tricks as Magic Card Tricks. Some even use the term Mathematical Card Tricks. Yet very often, magic and math include deception such as using stacked decks, marked cards, sleight of hand or pre-arranged communications with assistants. This eBook is supported by visual images of piles, decks or procedures. (Below is a sample you can download).The Hidden Paw's card tricks are purely logical in that there is no deception of any kind. The tricks follow a procedure, usually carried out by Vic or Victoria, the Victims. The procedures seem random. But at heart, there is always an ingenious logical process that results in a marvelous result: cards are guessed, two randomly placed cards are matched or weird patterns arise. Very often extremely little communication is exchanged between you and your victims resulting in a marvelous effect at the end.The intended age bracket is from early teens onwards.

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Autorenporträt
Akram Najjar is an engineer currently working as a Business Technology Consultant. He completed a B. Sc. in physics and mathematics at the American University of Beirut, Lebanon (1966). He took another B. Sc. in Electrical and Electronic Engineering from the University of Hertfordshire in England (1969).Akram spent the first part of his career managing software development companies in Lebanon and the Arabian Gulf. By 1995, he concentrated on contractual work: IT Consulting, Business Process Reengineering, Project Management, Process Mapping, Data Analysis, Frameworks for Software Development and Technical Writing. He worked with various international organizations such as the World Bank, UNDP and the EU. In parallel with his consulting work, Akram focused on management training developing and conducting workshops for the above subjects. This and other books on his site are based on the experience acquired in these workshops.The three types of books Akram writes (fiction, technical and puzzles) can be traced back to one incident when he was 12. His teacher introduced him to "Scientific American". His name was David W. Miller. Mr. Miller's whereabouts are not known today. But he is to be thanked and thanked again. The articles were above Akram's head but his love for astronomy made the magazine fascinating. That eventually led him to study Physics and Mathematics. Coincidentally, the Greek Myths that were used to name the constellations got him interested in Literature, a love that led him to write fiction at a later date.Akram also got hooked on the Mathematical Games column by Martin Gardner which was the reason Akram was set firmly in Puzzledom. Later on, it was second nature to him to work in software as a career. Software is an abstract practice that is full of puzzles whether you are designing, programming or debugging.His eBooks are presented on two website. The marginalbooks.com site covers technical and literary books. All puzzles and games are presented on thehiddenpaw.com.