In this innovative new book, software studies theorist Matthew Fuller examines how the introduction and expansion of computational systems into areas ranging from urban planning and state surveillance to games and voting systems are transforming our understanding of politics, culture and aesthetics in the twenty-first century. Combining historical insight and a deep understanding of the technology powering modern software systems with a powerful critical perspective, this book opens up new ways of understanding the fundamental infrastructures of contemporary life, economies, entertainment and warfare.
In so doing Fuller shows that everyone must learn 'how to be a geek', as the seemingly opaque processes and structures of modern computer and software technology have a significance that no-one can afford to ignore. This powerful and engaging book will be of interest to everyone interested in a critical understanding of the political and cultural ramifications of digital media and computing in the modern world.
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Wendy Hui Kyong Chun, Brown University
"This new book from the pioneer of software studies sets a new standard for critical discussion about the crucial part of contemporary culture and society - software. From mobile apps and social networks to email and word processing, we use software everyday. Yet critical thinking about software that can combine big ideas with careful attention to small details and genealogies of software concepts, tools, and interfaces is still rare. Fuller and his collaborators both give us fresh ideas and wonderful insights, and also show us what it means to study software culture."
Lev Manovich, City University of New York