Hans Aschim
How to Go Anywhere (and Not Get Lost) (eBook, ePUB)
A Guide to Navigation for Young Adventurers
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Hans Aschim
How to Go Anywhere (and Not Get Lost) (eBook, ePUB)
A Guide to Navigation for Young Adventurers
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A fun, fully illustrated history of navigation, from the earliest Polynesian star navigators to modern-day GPS - complete with hands-on activities to demonstrate the various tools and techniques.
- Geräte: eReader
- mit Kopierschutz
- eBook Hilfe
- Größe: 55.17MB
- FamilySharing(5)
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A fun, fully illustrated history of navigation, from the earliest Polynesian star navigators to modern-day GPS - complete with hands-on activities to demonstrate the various tools and techniques.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Workman Kids
- Altersempfehlung: ab 9 Jahre
- Erscheinungstermin: 30. März 2021
- Englisch
- ISBN-13: 9781523510771
- Artikelnr.: 64262913
- Verlag: Workman Kids
- Altersempfehlung: ab 9 Jahre
- Erscheinungstermin: 30. März 2021
- Englisch
- ISBN-13: 9781523510771
- Artikelnr.: 64262913
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Hans Aschim is a Brooklyn-based writer and communications consultant. He's traveled the world over writing for Outside, Vice Sports, Esquire, Men's Journal, and other publications, and mentors kids for the sports and outdoors nonprofit Stoked.
Table of Contents
Foreword
Introduction
Chapter 1: Look Up and Around: Early Navigators and Nature
Activities:
Test your cognitive mapping skills
Get to know directions
Read the Trees
Make Your Own Stick Chart
Chapter 2: Nature’s Map in the Sky: The Sun and Stars
Activities:
Get Your Bearings Using the Sun
Make Your Own Star Clock
Make Your Own Basic Sextant
Chapter 3: Beyond Direction: Distance and Dead Reckoning
Activities:
Make Your Own Mini–Chip Log
Clock Your Speed
DIY Pace Count Beads
Chapter 4: Finding Longitude: High Tech Hits the High Seas
Activities:
Track the Sun!
Find Solar Noon (and your Longitude) Down to the Minute
Chapter 5: Points North: The Almighty Map and Compass
Activities:
Make Your Own Simple Compass
Measuring Magnetic Declination on Planet Orange
Take a Bearing in the Wild
Visualizing Magnetic Declination
Triangulation: Take Time to Really Find Yourself
Get the Bearing for Your Destination
Chapter 6: The Modern Navigator: Radio Waves From Sea to Space
Activities:
Go Satellite-gazing
Check (and Convert) Your Coordinates, Then Search for Cache
Further Reading
Foreword
Introduction
Chapter 1: Look Up and Around: Early Navigators and Nature
Activities:
Test your cognitive mapping skills
Get to know directions
Read the Trees
Make Your Own Stick Chart
Chapter 2: Nature’s Map in the Sky: The Sun and Stars
Activities:
Get Your Bearings Using the Sun
Make Your Own Star Clock
Make Your Own Basic Sextant
Chapter 3: Beyond Direction: Distance and Dead Reckoning
Activities:
Make Your Own Mini–Chip Log
Clock Your Speed
DIY Pace Count Beads
Chapter 4: Finding Longitude: High Tech Hits the High Seas
Activities:
Track the Sun!
Find Solar Noon (and your Longitude) Down to the Minute
Chapter 5: Points North: The Almighty Map and Compass
Activities:
Make Your Own Simple Compass
Measuring Magnetic Declination on Planet Orange
Take a Bearing in the Wild
Visualizing Magnetic Declination
Triangulation: Take Time to Really Find Yourself
Get the Bearing for Your Destination
Chapter 6: The Modern Navigator: Radio Waves From Sea to Space
Activities:
Go Satellite-gazing
Check (and Convert) Your Coordinates, Then Search for Cache
Further Reading
Table of Contents
Foreword
Introduction
Chapter 1: Look Up and Around: Early Navigators and Nature
Activities:
Test your cognitive mapping skills
Get to know directions
Read the Trees
Make Your Own Stick Chart
Chapter 2: Nature’s Map in the Sky: The Sun and Stars
Activities:
Get Your Bearings Using the Sun
Make Your Own Star Clock
Make Your Own Basic Sextant
Chapter 3: Beyond Direction: Distance and Dead Reckoning
Activities:
Make Your Own Mini–Chip Log
Clock Your Speed
DIY Pace Count Beads
Chapter 4: Finding Longitude: High Tech Hits the High Seas
Activities:
Track the Sun!
Find Solar Noon (and your Longitude) Down to the Minute
Chapter 5: Points North: The Almighty Map and Compass
Activities:
Make Your Own Simple Compass
Measuring Magnetic Declination on Planet Orange
Take a Bearing in the Wild
Visualizing Magnetic Declination
Triangulation: Take Time to Really Find Yourself
Get the Bearing for Your Destination
Chapter 6: The Modern Navigator: Radio Waves From Sea to Space
Activities:
Go Satellite-gazing
Check (and Convert) Your Coordinates, Then Search for Cache
Further Reading
Foreword
Introduction
Chapter 1: Look Up and Around: Early Navigators and Nature
Activities:
Test your cognitive mapping skills
Get to know directions
Read the Trees
Make Your Own Stick Chart
Chapter 2: Nature’s Map in the Sky: The Sun and Stars
Activities:
Get Your Bearings Using the Sun
Make Your Own Star Clock
Make Your Own Basic Sextant
Chapter 3: Beyond Direction: Distance and Dead Reckoning
Activities:
Make Your Own Mini–Chip Log
Clock Your Speed
DIY Pace Count Beads
Chapter 4: Finding Longitude: High Tech Hits the High Seas
Activities:
Track the Sun!
Find Solar Noon (and your Longitude) Down to the Minute
Chapter 5: Points North: The Almighty Map and Compass
Activities:
Make Your Own Simple Compass
Measuring Magnetic Declination on Planet Orange
Take a Bearing in the Wild
Visualizing Magnetic Declination
Triangulation: Take Time to Really Find Yourself
Get the Bearing for Your Destination
Chapter 6: The Modern Navigator: Radio Waves From Sea to Space
Activities:
Go Satellite-gazing
Check (and Convert) Your Coordinates, Then Search for Cache
Further Reading