Learn the basics of HTML5 game programming with Phaser
Learn how to make a simple top-down shoot 'em up from scratch with the Phaser HTML5 framework in a few hours: from adding sprites, handling player input, processing collisions, up to setting up a boss fight.
This book also covers topics not directly related to game development, like how to install a development environment, refactoring your code, and putting out your game into the public.
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