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  • Format: ePub

Key Features Book DescriptionThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers. What you will learn Build realtime network multiplayer games | Add physics to your canvas games by using the Box2D physics engine | Build a CSS3driven card game with transform and 3D flipping effects | Learn to add sounds to your games | Make a drawing tool in Canvas | Create multiple layers in a canvas game | Store game data persistently by using local storage | Use sprite sheets to create framebased animation…mehr

Produktbeschreibung
Key Features
    Book DescriptionThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers. What you will learn
    • Build realtime network multiplayer games
    • Add physics to your canvas games by using the Box2D physics engine
    • Build a CSS3driven card game with transform and 3D flipping effects
    • Learn to add sounds to your games
    • Make a drawing tool in Canvas
    • Create multiple layers in a canvas game
    • Store game data persistently by using local storage
    • Use sprite sheets to create framebased animation
    Who this book is for

    This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.