Immersive Journalism as Storytelling (eBook, PDF)
Ethics, Production, and Design
Redaktion: Uskali, Turo; Sirkkunen, Esa; Jones, Sarah; Gynnild, Astrid
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Immersive Journalism as Storytelling (eBook, PDF)
Ethics, Production, and Design
Redaktion: Uskali, Turo; Sirkkunen, Esa; Jones, Sarah; Gynnild, Astrid
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This book sets out cutting edge new research and examines future prospects on 360-degree video, virtual reality (VR) and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives.
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This book sets out cutting edge new research and examines future prospects on 360-degree video, virtual reality (VR) and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 212
- Erscheinungstermin: 12. Januar 2021
- Englisch
- ISBN-13: 9780429794964
- Artikelnr.: 59303533
- Verlag: Taylor & Francis
- Seitenzahl: 212
- Erscheinungstermin: 12. Januar 2021
- Englisch
- ISBN-13: 9780429794964
- Artikelnr.: 59303533
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Turo Uskali is an Associate Professor and Head of the Journalism program at the University of Jyväskylä, Finland. His research and teaching focus on the interplay of innovations and journalism, and the future of media industries. Astrid Gynnild is a Professor and Head of the Journalism Research Group at the University of Bergen, Norway, and Principal Investigator of the ViSmedia project. Her current research and teaching focus is on visual journalism, new technologies, and innovation foresight. Sarah Jones is Deputy Dean at De Montfort University, UK. Sarah is listed in the top 15 global influencers in VR, is a Google Jump Creator, and has advised the UK Government on immersive technology. Sarah has published extensively on immersive and emerging media. Esa Sirkkunen works as a senior researcher at Research Centre COMET at the Tampere University, Finland. His research focuses on assemblages of digital technologies and journalism, and on broader themes like social theory, privacy, and freedom of speech.
- Introduction: What is Immersive Journalism?
- Exploring the Immersive Journalism Landscape
- Case Euronews: A Low-Cost Approach to Immersive Storytelling
- Global Perspectives of Immersive Journalism
- The Impact of Emotions in Immersive Journalism
- Project Syria: Accuracy in Immersive Journalism
- Promises and Perils in Immersive Journalism
- It's Not Just about Empathy: Going beyond the Empathy Machine in Immersive Journalism
- Place-Based Journalism, Aesthetics, and Branding
- Case Study: Creating A Business Value in Immersive Journalism
- The Hierarchy of Needs for User Experiences in Virtual Reality
- Immersive Gaming as Journalism
- Augmented Reality as News
- Teaching Immersive Journalism
- Immersive Journalism as Witnessing
- Forecasting Future Trajectories for Immersive Journalism
Part I: Storytelling
Esa Sirkkunen, Jorge Vázquez-Herrero, Turo Uskali, and Heli Väätäjä
Joakim Vindenes and Astrid Gynnild
Sarah Jones
Part II: Ethics
Turo Uskali and Pasi Ikonen
Siri Flatlandsmo and Astrid Gynnild
Deborah G. Johnson
Sarah Jones
Part III: Production and Design
David O. Dowling
Ilona Ilvonen, Joel Vanhalakka and Nina Helander
Chelsea Kelling, Heli Väätäjä, Otto Kauhanen, Jussi Karhu, Markku Turunen, Vesa Lindqvist, and Pasi Ikonen
Jonne Arjoranta, Raine Koskimaa and Marko Siitonen
Pasi Ikonen and Turo Uskali
Part IV: Education
Turo Uskali and Pasi Ikonen
Lars Nyre and Joakim Vindenes
Turo Uskali, Astrid Gynnild, Esa Sirkkunen, and Sarah Jones
- Introduction: What is Immersive Journalism?
- Exploring the Immersive Journalism Landscape
- Case Euronews: A Low-Cost Approach to Immersive Storytelling
- Global Perspectives of Immersive Journalism
- The Impact of Emotions in Immersive Journalism
- Project Syria: Accuracy in Immersive Journalism
- Promises and Perils in Immersive Journalism
- It's Not Just about Empathy: Going beyond the Empathy Machine in Immersive Journalism
- Place-Based Journalism, Aesthetics, and Branding
- Case Study: Creating A Business Value in Immersive Journalism
- The Hierarchy of Needs for User Experiences in Virtual Reality
- Immersive Gaming as Journalism
- Augmented Reality as News
- Teaching Immersive Journalism
- Immersive Journalism as Witnessing
- Forecasting Future Trajectories for Immersive Journalism
Part I: Storytelling
Esa Sirkkunen, Jorge Vázquez-Herrero, Turo Uskali, and Heli Väätäjä
Joakim Vindenes and Astrid Gynnild
Sarah Jones
Part II: Ethics
Turo Uskali and Pasi Ikonen
Siri Flatlandsmo and Astrid Gynnild
Deborah G. Johnson
Sarah Jones
Part III: Production and Design
David O. Dowling
Ilona Ilvonen, Joel Vanhalakka and Nina Helander
Chelsea Kelling, Heli Väätäjä, Otto Kauhanen, Jussi Karhu, Markku Turunen, Vesa Lindqvist, and Pasi Ikonen
Jonne Arjoranta, Raine Koskimaa and Marko Siitonen
Pasi Ikonen and Turo Uskali
Part IV: Education
Turo Uskali and Pasi Ikonen
Lars Nyre and Joakim Vindenes
Turo Uskali, Astrid Gynnild, Esa Sirkkunen, and Sarah Jones