Instructional-Design Theories and Models, Volume IV (eBook, ePUB)
The Learner-Centered Paradigm of Education
Redaktion: Reigeluth, Charles M.; Myers, Rodney D.; Beatty, Brian J.
52,95 €
52,95 €
inkl. MwSt.
Sofort per Download lieferbar
26 °P sammeln
52,95 €
Als Download kaufen
52,95 €
inkl. MwSt.
Sofort per Download lieferbar
26 °P sammeln
Jetzt verschenken
Alle Infos zum eBook verschenken
52,95 €
inkl. MwSt.
Sofort per Download lieferbar
Alle Infos zum eBook verschenken
26 °P sammeln
Instructional-Design Theories and Models, Volume IV (eBook, ePUB)
The Learner-Centered Paradigm of Education
Redaktion: Reigeluth, Charles M.; Myers, Rodney D.; Beatty, Brian J.
- Format: ePub
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
Bitte loggen Sie sich zunächst in Ihr Kundenkonto ein oder registrieren Sie sich bei
bücher.de, um das eBook-Abo tolino select nutzen zu können.
Hier können Sie sich einloggen
Hier können Sie sich einloggen
Sie sind bereits eingeloggt. Klicken Sie auf 2. tolino select Abo, um fortzufahren.
Bitte loggen Sie sich zunächst in Ihr Kundenkonto ein oder registrieren Sie sich bei bücher.de, um das eBook-Abo tolino select nutzen zu können.
Instructional-Design Theories and Models, Volume IV provides a research-based description of the current state of instructional theory for the learner-centered paradigm of education, as well as a clear indication of how different theories and models interrelate.
- Geräte: eReader
- mit Kopierschutz
- eBook Hilfe
- Größe: 11.71MB
Instructional-Design Theories and Models, Volume IV provides a research-based description of the current state of instructional theory for the learner-centered paradigm of education, as well as a clear indication of how different theories and models interrelate.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 480
- Erscheinungstermin: 22. Juli 2016
- Englisch
- ISBN-13: 9781317747642
- Artikelnr.: 45522247
- Verlag: Taylor & Francis
- Seitenzahl: 480
- Erscheinungstermin: 22. Juli 2016
- Englisch
- ISBN-13: 9781317747642
- Artikelnr.: 45522247
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Charles M. Reigeluth is a speaker/consultant for paradigm change in education and Professor Emeritus in the Instructional Systems Technology Department at Indiana University, USA. Brian J. Beatty is Associate Vice President for Academic Affairs Operations and former Chair and Associate Professor in the Instructional Technologies Department at San Francisco State University, USA. Rodney D. Myers is an independent scholar and consultant who teaches courses in instructional design and technology and is Adjunct Lecturer in the Instructional Systems Technology Department at Indiana University, USA.
List of Figures and Tables
Preface
Unit 1: Fundamental Principles of the Learner-Centered Paradigm of
Education
Chapter 1: The Learner-Centered Paradigm of Education
Charles M. Reigeluth, Rodney D. Myers, Dabae Lee
Chapter 2: Principles for Competency-Based Education
Richard A. Voorhees, Alice Bedard-Voorhees
Chapter 3: Principles for Task-Centered Instruction
Gregory M. Francom
Chapter 4: Principles for Personalized Instruction
William R. Watson, Sunnie Lee Watson
Chapter 5: A New Paradigm of Curriculum
Marc Prensky
Unit 2: More Detailed Designs for the Learner-Centered Paradigm
Chapter 6: Designing Maker-Based Instruction
Christian S. McKay, Krista D. Glazewski
Chapter 7: Designing Collaborative Production of Digital Media
T.J. Kalaitzidis, Breanne Litts, Erica Rosenfeld Halverson
Chapter 8: Designing Games for Learning
Rodney D. Myers, Charles M. Reigeluth
Chapter 9: Designing Instruction for Self-regulated Learning
Yeol Huh, Charles M. Reigeluth
Chapter 10: Designing Instructional Coaching
David S. Knight, Mike Hock, Jim Knight
Chapter 11: Designing Technology for the Learner-Centered Paradigm of
Education
Charles M. Reigeluth
Unit 3: Steps Toward the Learner-Centered Paradigm
Chapter 12: Designing Instruction for Flipped Classrooms
Jeremy F. Strayer
Chapter 13: Gamification Designs for Instruction
Karl M. Kapp
Chapter 14: Design Considerations for Mobile Learning
Thomas Cochrane, Vickel Narayan
Chapter 15: Designing Just-in-Time Instruction
Gregor M. Novak, Brian J. Beatty
Author Index
Subject Index
Preface
Unit 1: Fundamental Principles of the Learner-Centered Paradigm of
Education
Chapter 1: The Learner-Centered Paradigm of Education
Charles M. Reigeluth, Rodney D. Myers, Dabae Lee
Chapter 2: Principles for Competency-Based Education
Richard A. Voorhees, Alice Bedard-Voorhees
Chapter 3: Principles for Task-Centered Instruction
Gregory M. Francom
Chapter 4: Principles for Personalized Instruction
William R. Watson, Sunnie Lee Watson
Chapter 5: A New Paradigm of Curriculum
Marc Prensky
Unit 2: More Detailed Designs for the Learner-Centered Paradigm
Chapter 6: Designing Maker-Based Instruction
Christian S. McKay, Krista D. Glazewski
Chapter 7: Designing Collaborative Production of Digital Media
T.J. Kalaitzidis, Breanne Litts, Erica Rosenfeld Halverson
Chapter 8: Designing Games for Learning
Rodney D. Myers, Charles M. Reigeluth
Chapter 9: Designing Instruction for Self-regulated Learning
Yeol Huh, Charles M. Reigeluth
Chapter 10: Designing Instructional Coaching
David S. Knight, Mike Hock, Jim Knight
Chapter 11: Designing Technology for the Learner-Centered Paradigm of
Education
Charles M. Reigeluth
Unit 3: Steps Toward the Learner-Centered Paradigm
Chapter 12: Designing Instruction for Flipped Classrooms
Jeremy F. Strayer
Chapter 13: Gamification Designs for Instruction
Karl M. Kapp
Chapter 14: Design Considerations for Mobile Learning
Thomas Cochrane, Vickel Narayan
Chapter 15: Designing Just-in-Time Instruction
Gregor M. Novak, Brian J. Beatty
Author Index
Subject Index
List of Figures and Tables
Preface
Unit 1: Fundamental Principles of the Learner-Centered Paradigm of
Education
Chapter 1: The Learner-Centered Paradigm of Education
Charles M. Reigeluth, Rodney D. Myers, Dabae Lee
Chapter 2: Principles for Competency-Based Education
Richard A. Voorhees, Alice Bedard-Voorhees
Chapter 3: Principles for Task-Centered Instruction
Gregory M. Francom
Chapter 4: Principles for Personalized Instruction
William R. Watson, Sunnie Lee Watson
Chapter 5: A New Paradigm of Curriculum
Marc Prensky
Unit 2: More Detailed Designs for the Learner-Centered Paradigm
Chapter 6: Designing Maker-Based Instruction
Christian S. McKay, Krista D. Glazewski
Chapter 7: Designing Collaborative Production of Digital Media
T.J. Kalaitzidis, Breanne Litts, Erica Rosenfeld Halverson
Chapter 8: Designing Games for Learning
Rodney D. Myers, Charles M. Reigeluth
Chapter 9: Designing Instruction for Self-regulated Learning
Yeol Huh, Charles M. Reigeluth
Chapter 10: Designing Instructional Coaching
David S. Knight, Mike Hock, Jim Knight
Chapter 11: Designing Technology for the Learner-Centered Paradigm of
Education
Charles M. Reigeluth
Unit 3: Steps Toward the Learner-Centered Paradigm
Chapter 12: Designing Instruction for Flipped Classrooms
Jeremy F. Strayer
Chapter 13: Gamification Designs for Instruction
Karl M. Kapp
Chapter 14: Design Considerations for Mobile Learning
Thomas Cochrane, Vickel Narayan
Chapter 15: Designing Just-in-Time Instruction
Gregor M. Novak, Brian J. Beatty
Author Index
Subject Index
Preface
Unit 1: Fundamental Principles of the Learner-Centered Paradigm of
Education
Chapter 1: The Learner-Centered Paradigm of Education
Charles M. Reigeluth, Rodney D. Myers, Dabae Lee
Chapter 2: Principles for Competency-Based Education
Richard A. Voorhees, Alice Bedard-Voorhees
Chapter 3: Principles for Task-Centered Instruction
Gregory M. Francom
Chapter 4: Principles for Personalized Instruction
William R. Watson, Sunnie Lee Watson
Chapter 5: A New Paradigm of Curriculum
Marc Prensky
Unit 2: More Detailed Designs for the Learner-Centered Paradigm
Chapter 6: Designing Maker-Based Instruction
Christian S. McKay, Krista D. Glazewski
Chapter 7: Designing Collaborative Production of Digital Media
T.J. Kalaitzidis, Breanne Litts, Erica Rosenfeld Halverson
Chapter 8: Designing Games for Learning
Rodney D. Myers, Charles M. Reigeluth
Chapter 9: Designing Instruction for Self-regulated Learning
Yeol Huh, Charles M. Reigeluth
Chapter 10: Designing Instructional Coaching
David S. Knight, Mike Hock, Jim Knight
Chapter 11: Designing Technology for the Learner-Centered Paradigm of
Education
Charles M. Reigeluth
Unit 3: Steps Toward the Learner-Centered Paradigm
Chapter 12: Designing Instruction for Flipped Classrooms
Jeremy F. Strayer
Chapter 13: Gamification Designs for Instruction
Karl M. Kapp
Chapter 14: Design Considerations for Mobile Learning
Thomas Cochrane, Vickel Narayan
Chapter 15: Designing Just-in-Time Instruction
Gregor M. Novak, Brian J. Beatty
Author Index
Subject Index