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  • Format: PDF

Video game and feature-film artists have used 3ds Max to createHalo 2, King Kong, Myst V, and more. Now you can harness thispopular animation software with the clear, step-by-stepinstructions in this easy-to-follow guide. This book breaks downthe complexities of 3D modeling, texturing, animating, and visualeffects. Clear-cut explanations, tutorials, and hands-on projectshelp build your skills and a special color insert includesreal-world examples from talented 3ds Max beginners.Note: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.

Produktbeschreibung
Video game and feature-film artists have used 3ds Max to createHalo 2, King Kong, Myst V, and more. Now you can harness thispopular animation software with the clear, step-by-stepinstructions in this easy-to-follow guide. This book breaks downthe complexities of 3D modeling, texturing, animating, and visualeffects. Clear-cut explanations, tutorials, and hands-on projectshelp build your skills and a special color insert includesreal-world examples from talented 3ds Max beginners.Note: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.

Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.

Autorenporträt
Dariush Derakhshani is an award-winning 3D animator, author,and educator. He has worked on movies such as The Fantastic Fourand Pan's Labyrinth, the South Park TV series, andnumerous commercials and music videos. He teaches 3D animation andis the author of Introducing Maya 7: 3D for Beginners(Sybex).Randi L. Munn teaches 3D animation at The Art Instituteof California and has worked as a digital artist and technicaldirector for games and movie projects with Gizmo Games, RJBEnterprises, and Sony.