Practical advice on starting a career in the video game industry and improving your design skills. This is your opportunity to learn from the lead designer of such commercial and critically successful video games as Neverwinter Nights and Dragon Age: Origins. Discover how the author started his career, the pitfalls he encountered and how he overcame them. Written by an industry veteran with over ten years experience working for a major games studio.
The Lazy Designer is geared primarily towards those looking to start a career in the games industry. It discusses how to obtain a design position, such as a writer, level designer, or game system designer. Though written specifically for the game designer most of the advice will be of interest to any newcomer to the industry.
Along the way the author explores his own experiences with game development and the difficulties he encountered adjusting to life at his dream job. With practical and blunt advice, the Lazy Designer will give you the skills necessary for becoming a valued, and maybe even essential, member of any development team.
The Lazy Designer is geared primarily towards those looking to start a career in the games industry. It discusses how to obtain a design position, such as a writer, level designer, or game system designer. Though written specifically for the game designer most of the advice will be of interest to any newcomer to the industry.
Along the way the author explores his own experiences with game development and the difficulties he encountered adjusting to life at his dream job. With practical and blunt advice, the Lazy Designer will give you the skills necessary for becoming a valued, and maybe even essential, member of any development team.
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