By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.
You will:
- Experience WebVR, the WebVR API, and WebVR libraries
- Make use of various pieces of VR hardware
- See popular WebVR projects
- Use A-Frameto build your own WebVR projects
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