An estranged family preparing for the annual Wisconsin gun deer hunt carries on completely unaware of how their lives were about to change forever. Motivated by greed and jealousy, eldest brother Mason Owens hatches a nefarious plan. He nearly thought of everything except the intrusion of an unknown hunter with stark raving blue eyes. When the dust settles, an historic scene sends shockwaves across the country and provides fuel for campfire stories for generations to come.
Justice, as fleeting as the search for one's own self and twice as hard to attain. The hunter with blue eyes embarks on such a journey while punishing those he deems unworthy to enjoy the gifts of the wild. His path of discovery eventually takes him to the hidden backwoods home of Darlene Hatchka, high in the boreal forest of Northeast Minnesota. Strangely she knows who he is, and why he came to find her.
Game Warden Ross Parent, playing a hunch, determined to serve said justice becomes a wedge of unwitting cheese in a deadly game of wilderness cat and mouse. The terrorizing chain of events that follows pits Ross alone against The Hunter, a mastermind unfettered by the elements, darkness or fear. What they find in themselves lives in all men, but only dies in most.
"Rehm's novel feels like a collection of three novellas. It first introduces a dispassionate boy who learns to take lives, shifts perspective to Mason's hunting party, and then zeroes in on Ross' investigation. The Hunter's opening origin is effectively disturbing, and his terrifying presence pervades the novel." - Kirkus Reviews
"Straightforward in its approach to the more sinister aspects of its story without appeals to the supernatural, Let Flowers Be Flowers's willingness to explore the darkness in humanity and the ways malicious behavior as internally justified is one of its greatest strengths." - Timothy Thomas, Independent Book Review
Justice, as fleeting as the search for one's own self and twice as hard to attain. The hunter with blue eyes embarks on such a journey while punishing those he deems unworthy to enjoy the gifts of the wild. His path of discovery eventually takes him to the hidden backwoods home of Darlene Hatchka, high in the boreal forest of Northeast Minnesota. Strangely she knows who he is, and why he came to find her.
Game Warden Ross Parent, playing a hunch, determined to serve said justice becomes a wedge of unwitting cheese in a deadly game of wilderness cat and mouse. The terrorizing chain of events that follows pits Ross alone against The Hunter, a mastermind unfettered by the elements, darkness or fear. What they find in themselves lives in all men, but only dies in most.
"Rehm's novel feels like a collection of three novellas. It first introduces a dispassionate boy who learns to take lives, shifts perspective to Mason's hunting party, and then zeroes in on Ross' investigation. The Hunter's opening origin is effectively disturbing, and his terrifying presence pervades the novel." - Kirkus Reviews
"Straightforward in its approach to the more sinister aspects of its story without appeals to the supernatural, Let Flowers Be Flowers's willingness to explore the darkness in humanity and the ways malicious behavior as internally justified is one of its greatest strengths." - Timothy Thomas, Independent Book Review
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