This book provides a comprehensive coverage of the most important machine learning techniques used and their application in this domain. Arising from the EU MUSCLE network, a program that drew together multidisciplinary teams with expertise in machine learning, pattern recognition, artificial intelligence, and image, video, text and crossmedia processing, the book first introduces the machine learning principles and techniques that are applied in multimedia data processing and analysis. The second part focuses on multimedia data processing applications, with chapters examining specific machine learning issues in domains such as image retrieval, biometrics, semantic labelling, mobile devices, and mining in text and music.
This book will be suitable for practitioners, researchers and students engaged with machine learning in multimedia applications.
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