
Marx at the Arcade (eBook, ePUB)
Consoles, Controllers, and Class Struggle
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The global video game industry is worth nearly $100 billion, with hundreds of millions of people regularly playing games on an ever-expanding number of platforms.
The book taps into an emerging trend within the gaming community itself to analyse both the production and politics of video games
The author's previous book, Working the Phones(Pluto, 2016), on another seemingly niche topic, won the 2016 Labor History Best Book prize, was shortlisted for the BBC Radio 4 Thinking Allowed Award for Ethnography 2017, and was widely reviewed, including in the Financial Times.
The book taps into an emerging trend within the gaming community itself to analyse both the production and politics of video games
The author's previous book, Working the Phones(Pluto, 2016), on another seemingly niche topic, won the 2016 Labor History Best Book prize, was shortlisted for the BBC Radio 4 Thinking Allowed Award for Ethnography 2017, and was widely reviewed, including in the Financial Times.
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