Learn Flutter app development from the ground up, starting with the basics of Flutter and Dart code. By creating a movie app, you will master building user interfaces, managing data, and adding different screens. You will make your app look great with custom designs and smooth animations. The app will connect to the internet, save data locally, and use Firebase to handle user accounts and send notifications. You will also learn how to make your app work on websites and computers, respond to user actions, and add extra features from Flutter's package library. The final steps cover testing your app, making it run faster, and getting it ready for users to download.
Finally, you will learn how to publish your apps on the Google Play Store and the Apple App Store, starting your career as a mobile developer. You will be able to create websites and desktop applications of the same app.
KEY FEATURES ● Build a cross-platform movie app from scratch, learning Dart and Flutter fundamentals. ● Design engaging UIs with Flutter widgets and add smooth, interactive animations. ● Develop apps that run seamlessly on mobile, desktop, and web, handling data and networking efficiently.
WHAT YOU WILL LEARN ● Build apps for phones, computers, and websites using Flutter - a powerful development toolkit that uses the Dart programming language as its foundation. ● Create beautiful app screens using widgets and add smooth transitions when users move between different parts of your app. ● Make your app respond quickly by downloading data in the background, and learn how to save important information on the user's device. ● Connect your app to the internet to fetch data from online services, and use databases to organize and store information efficiently. ● Create your own Flutter add-ons to access special features on different devices, and learn how to test your app to make sure it works perfectly.
WHO THIS BOOK IS FOR This book is for new and existing developers looking to learn how to develop multiplatform apps using the Flutter framework. Knowledge of a previous development environment is helpful but not necessary.
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