Tharfen might be the only person who can save the Phaer Isle, but she is missing a very important part of herself.
In Book 3 of the Spell Crossed series, Tharfen, now eighteen, is still playing unwilling host to a shattered piece of her old friend turned enemy, Xemion. But no one seems to know where Xemion is, though rumours abound. As the Great Kone approaches its first full turn in fifty years, the unstable magic it unleashes grows more and more dangerous for all the Phaerlanders. Meanwhile, other perils abound: a vast influx of refugees from the Civil War in the north threatens to overwhelm the resources of Ulde while a Cyclopean armada approaches the isle from the west, its commander intent on revenge. Tharfen must find Xemion, but if she does, will the cost of restoring her missing piece be far too high a price to pay?
CCBC's Best Books for Kids & Teens (Spring 2017) Selection
In Book 3 of the Spell Crossed series, Tharfen, now eighteen, is still playing unwilling host to a shattered piece of her old friend turned enemy, Xemion. But no one seems to know where Xemion is, though rumours abound. As the Great Kone approaches its first full turn in fifty years, the unstable magic it unleashes grows more and more dangerous for all the Phaerlanders. Meanwhile, other perils abound: a vast influx of refugees from the Civil War in the north threatens to overwhelm the resources of Ulde while a Cyclopean armada approaches the isle from the west, its commander intent on revenge. Tharfen must find Xemion, but if she does, will the cost of restoring her missing piece be far too high a price to pay?
CCBC's Best Books for Kids & Teens (Spring 2017) Selection
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