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This edited collection explores the intersection of mobility, mobile communication, and locative media. The chapters in this volume address the many transformations taking place in mobile sociality through the appropriation of location-aware technologies. Mobility scholars are in dialogue with mobile communication and locative media scholars.
This edited collection explores the intersection of mobility, mobile communication, and locative media. The chapters in this volume address the many transformations taking place in mobile sociality through the appropriation of location-aware technologies. Mobility scholars are in dialogue with mobile communication and locative media scholars.
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Adriana de Souza e Silva is Associate Professor at the Department of Communication at North Carolina State University (NCSU), affiliated faculty at the Digital Games Research Center, and a faculty member of the Communication, Rhetoric and Digital Media (CRDM) program at NCSU. Mimi Sheller is Professor of Sociology and directs the Center for Mobilities Research & Policy at Drexel University. Her research combines Caribbean studies, mobilities theory, and mobile locative media. Author of four monographs on the Caribbean, she is co-editor of Tourism Mobilities (2004), Mobile technologies of the city (2006), The Routledge Handbook of Mobilities (2014), and L.A. Re.Play issue of Leonardo Electronic Almanac (2014).
Inhaltsangabe
Introduction: Moving Towards Adjacent Possibles Part I: Re-thinking Cohesion, Coordination, and Navigation 1. Mobile Phones and Digital Gemeinschaft: Social Cohesion in the Era of Cars, Clocks and Mobile Phones 2. Walking in the Hybrid City: From Micro-Coordination to Chance Orchestration 3. Direct Video Observation of the uses of Smartphones on the Move: Reconceptualizing Mobile Multi-Activity 4. Rerouting Borders: Politics of Mobility and the Transborder Immigrant Tool Part II: Performing Location, Place-Making, and Mobile Gaming 5. Online Place Attachment: Exploring Technological Ties to Physical Places 6. Location as a Sense Of Place: Everyday Life, Mobile and Spatial Practices in Urban Spaces 7. Performing City Transit 8. Location-Based Gaming Apps and the Commercialization of Locative Media 9. Houses in motion: An Overview of Gamification in the Context of Mobile Interfaces Part III: Mobile Cities: Mapping, Architecture and Planning 10. Exploring Locative Media for Cultural Mapping 11. Designing for Mobile Activities: Wifi Hotspots, Users and the Relational Programming of Place 12.The Power of Place and Perspective: Sensory Media and Situated Simulations in Urban Design 13. The Will to Connection: A Research Agenda for the "Programmable City" and an ICT "Toolbox" for Urban Planning Epilogue 14. Restless: Locative Media as Generative Displacement
Introduction: Moving Towards Adjacent Possibles Part I: Re-thinking Cohesion, Coordination, and Navigation 1. Mobile Phones and Digital Gemeinschaft: Social Cohesion in the Era of Cars, Clocks and Mobile Phones 2. Walking in the Hybrid City: From Micro-Coordination to Chance Orchestration 3. Direct Video Observation of the uses of Smartphones on the Move: Reconceptualizing Mobile Multi-Activity 4. Rerouting Borders: Politics of Mobility and the Transborder Immigrant Tool Part II: Performing Location, Place-Making, and Mobile Gaming 5. Online Place Attachment: Exploring Technological Ties to Physical Places 6. Location as a Sense Of Place: Everyday Life, Mobile and Spatial Practices in Urban Spaces 7. Performing City Transit 8. Location-Based Gaming Apps and the Commercialization of Locative Media 9. Houses in motion: An Overview of Gamification in the Context of Mobile Interfaces Part III: Mobile Cities: Mapping, Architecture and Planning 10. Exploring Locative Media for Cultural Mapping 11. Designing for Mobile Activities: Wifi Hotspots, Users and the Relational Programming of Place 12.The Power of Place and Perspective: Sensory Media and Situated Simulations in Urban Design 13. The Will to Connection: A Research Agenda for the "Programmable City" and an ICT "Toolbox" for Urban Planning Epilogue 14. Restless: Locative Media as Generative Displacement
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