With this book, you will learn how to:
- Use the MPEG-V standard to develop applications
- Develop systems for various use cases using MPEG-V
- Synchronize the virtual world and real world
- Create and render sensory effects for media
- Understand and use MPEG-V for the research of new types of media related technology and services
- The first book on the new MPEG-V standard, which enables interoperability between virtual worlds and the real world
- Provides the technical foundations for understanding and using MPEG-V for various virtual world, mirrored world, and mixed world use cases
- Accompanying website features schema files for the standard, with example XML files, source code from the reference software and example applications
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