W Michael Reed, John K Burton
Multimedia and Megachange (eBook, ePUB)
New Roles for Educational Computing
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W Michael Reed, John K Burton
Multimedia and Megachange (eBook, ePUB)
New Roles for Educational Computing
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The use of multimedia strikes at the very heart of traditional teaching and learning methods, and is changing the way educators think about the whole process of teaching and learning. Multimedia and Megachange spurs ideas for the use of interactive technology to revolutionize teaching and learning.
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The use of multimedia strikes at the very heart of traditional teaching and learning methods, and is changing the way educators think about the whole process of teaching and learning. Multimedia and Megachange spurs ideas for the use of interactive technology to revolutionize teaching and learning.
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Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 420
- Erscheinungstermin: 26. Juli 2020
- Englisch
- ISBN-13: 9781000154832
- Artikelnr.: 59826786
- Verlag: Taylor & Francis
- Seitenzahl: 420
- Erscheinungstermin: 26. Juli 2020
- Englisch
- ISBN-13: 9781000154832
- Artikelnr.: 59826786
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
W. Michael Reed (Author) , John K. Burton (Author)
ContentsIntroduction: Multimedia and Megachange Part I: Theoretical/Conceptual
The Parable of the Expensive Ballpoint Pen (Revisited): Implications for Hypermedia
The Foundations of Hypermedia: Concepts and History
Part II: Research
Multimedia
Hypermedia
and the Culture of Schooling
The Comparative Effects of BASIC Programming Versus HyperCard Programming on Problem Solving
Computer Anxiety
and Performance
Hypermedia in Teacher Education: Development of Course Support Material
Decisions in Inferential Statistics With HyperCard: Design and Field Test
Cooperative Hypermedia: The Marriage of Collaborative Writing and Mediated Environments
A Study of the Effectiveness of Computer-Based Simulations in Teaching Computer Architecture
A Comparison of the Language Features of BASIC and HyperCard
Novice Linking in Hypermedia-Based Instructional Systems
Using Hypermedia to Assist Language Minority Learners in Achieving Academic Success
Promoting Learning Through Hypermedia: Local Versus Global Interfaces
The Structural Communication Methodology as a Means of Teaching Orwell?s Animal Farm: Paper and Computer-Based Instruction
Learning by Designing Hypermedia Documents
Part III: Applied
Enhancing a Multicultural Program Through HyperText Links
The Top Five Reasons Not to Use Multimedia
Enhancing Hypermedia Through the Use of Templates
Hypermedia-Assisted Instruction and Second Language Learning: A Semantic Network-Based Approach
An Example of Software Development and Authoring With HyperCard: Creating an Interactive Video Simulation for Teaching Basic Principles of Classroom Management to Pre-Service Teachers
Integrating Alternative Input Devices and Hypermedia for Use by Exceptional Individuals
The Effects of Visible Link-Types on Learning
The Parable of the Expensive Ballpoint Pen (Revisited): Implications for Hypermedia
The Foundations of Hypermedia: Concepts and History
Part II: Research
Multimedia
Hypermedia
and the Culture of Schooling
The Comparative Effects of BASIC Programming Versus HyperCard Programming on Problem Solving
Computer Anxiety
and Performance
Hypermedia in Teacher Education: Development of Course Support Material
Decisions in Inferential Statistics With HyperCard: Design and Field Test
Cooperative Hypermedia: The Marriage of Collaborative Writing and Mediated Environments
A Study of the Effectiveness of Computer-Based Simulations in Teaching Computer Architecture
A Comparison of the Language Features of BASIC and HyperCard
Novice Linking in Hypermedia-Based Instructional Systems
Using Hypermedia to Assist Language Minority Learners in Achieving Academic Success
Promoting Learning Through Hypermedia: Local Versus Global Interfaces
The Structural Communication Methodology as a Means of Teaching Orwell?s Animal Farm: Paper and Computer-Based Instruction
Learning by Designing Hypermedia Documents
Part III: Applied
Enhancing a Multicultural Program Through HyperText Links
The Top Five Reasons Not to Use Multimedia
Enhancing Hypermedia Through the Use of Templates
Hypermedia-Assisted Instruction and Second Language Learning: A Semantic Network-Based Approach
An Example of Software Development and Authoring With HyperCard: Creating an Interactive Video Simulation for Teaching Basic Principles of Classroom Management to Pre-Service Teachers
Integrating Alternative Input Devices and Hypermedia for Use by Exceptional Individuals
The Effects of Visible Link-Types on Learning
ContentsIntroduction: Multimedia and Megachange Part I: Theoretical/Conceptual
The Parable of the Expensive Ballpoint Pen (Revisited): Implications for Hypermedia
The Foundations of Hypermedia: Concepts and History
Part II: Research
Multimedia
Hypermedia
and the Culture of Schooling
The Comparative Effects of BASIC Programming Versus HyperCard Programming on Problem Solving
Computer Anxiety
and Performance
Hypermedia in Teacher Education: Development of Course Support Material
Decisions in Inferential Statistics With HyperCard: Design and Field Test
Cooperative Hypermedia: The Marriage of Collaborative Writing and Mediated Environments
A Study of the Effectiveness of Computer-Based Simulations in Teaching Computer Architecture
A Comparison of the Language Features of BASIC and HyperCard
Novice Linking in Hypermedia-Based Instructional Systems
Using Hypermedia to Assist Language Minority Learners in Achieving Academic Success
Promoting Learning Through Hypermedia: Local Versus Global Interfaces
The Structural Communication Methodology as a Means of Teaching Orwell?s Animal Farm: Paper and Computer-Based Instruction
Learning by Designing Hypermedia Documents
Part III: Applied
Enhancing a Multicultural Program Through HyperText Links
The Top Five Reasons Not to Use Multimedia
Enhancing Hypermedia Through the Use of Templates
Hypermedia-Assisted Instruction and Second Language Learning: A Semantic Network-Based Approach
An Example of Software Development and Authoring With HyperCard: Creating an Interactive Video Simulation for Teaching Basic Principles of Classroom Management to Pre-Service Teachers
Integrating Alternative Input Devices and Hypermedia for Use by Exceptional Individuals
The Effects of Visible Link-Types on Learning
The Parable of the Expensive Ballpoint Pen (Revisited): Implications for Hypermedia
The Foundations of Hypermedia: Concepts and History
Part II: Research
Multimedia
Hypermedia
and the Culture of Schooling
The Comparative Effects of BASIC Programming Versus HyperCard Programming on Problem Solving
Computer Anxiety
and Performance
Hypermedia in Teacher Education: Development of Course Support Material
Decisions in Inferential Statistics With HyperCard: Design and Field Test
Cooperative Hypermedia: The Marriage of Collaborative Writing and Mediated Environments
A Study of the Effectiveness of Computer-Based Simulations in Teaching Computer Architecture
A Comparison of the Language Features of BASIC and HyperCard
Novice Linking in Hypermedia-Based Instructional Systems
Using Hypermedia to Assist Language Minority Learners in Achieving Academic Success
Promoting Learning Through Hypermedia: Local Versus Global Interfaces
The Structural Communication Methodology as a Means of Teaching Orwell?s Animal Farm: Paper and Computer-Based Instruction
Learning by Designing Hypermedia Documents
Part III: Applied
Enhancing a Multicultural Program Through HyperText Links
The Top Five Reasons Not to Use Multimedia
Enhancing Hypermedia Through the Use of Templates
Hypermedia-Assisted Instruction and Second Language Learning: A Semantic Network-Based Approach
An Example of Software Development and Authoring With HyperCard: Creating an Interactive Video Simulation for Teaching Basic Principles of Classroom Management to Pre-Service Teachers
Integrating Alternative Input Devices and Hypermedia for Use by Exceptional Individuals
The Effects of Visible Link-Types on Learning