Persuasive Technology (eBook, PDF)
16th International Conference, PERSUASIVE 2021, Virtual Event, April 12-14, 2021, Proceedings
Redaktion: Ali, Raian; Charles, Fred; Lugrin, Birgit
40,95 €
40,95 €
inkl. MwSt.
Sofort per Download lieferbar
20 °P sammeln
40,95 €
Als Download kaufen
40,95 €
inkl. MwSt.
Sofort per Download lieferbar
20 °P sammeln
Jetzt verschenken
Alle Infos zum eBook verschenken
40,95 €
inkl. MwSt.
Sofort per Download lieferbar
Alle Infos zum eBook verschenken
20 °P sammeln
Persuasive Technology (eBook, PDF)
16th International Conference, PERSUASIVE 2021, Virtual Event, April 12-14, 2021, Proceedings
Redaktion: Ali, Raian; Charles, Fred; Lugrin, Birgit
- Format: PDF
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
![](https://bilder.buecher.de/images/aktion/tolino/tolino-select-logo.png)
Bitte loggen Sie sich zunächst in Ihr Kundenkonto ein oder registrieren Sie sich bei
bücher.de, um das eBook-Abo tolino select nutzen zu können.
Hier können Sie sich einloggen
Hier können Sie sich einloggen
Sie sind bereits eingeloggt. Klicken Sie auf 2. tolino select Abo, um fortzufahren.
![](https://bilder.buecher.de/images/aktion/tolino/tolino-select-logo.png)
Bitte loggen Sie sich zunächst in Ihr Kundenkonto ein oder registrieren Sie sich bei bücher.de, um das eBook-Abo tolino select nutzen zu können.
This book constitutes the refereed post-conference proceedings of the 16th International Conference on Persuasive Technology, PERSUASIVE 2021, held as a virtual event, in April 2021.
The 17 full papers presented in this book together with 8 short papers were carefully reviewed and selected from 67 submissions. The papers are grouped in topical sections as follows: persuasive affective technology; digital marketing, ecommerce, etourism and smart ecosystems; and persuasion and education.
- Geräte: PC
- ohne Kopierschutz
- eBook Hilfe
- Größe: 24.63MB
Andere Kunden interessierten sich auch für
- Persuasive Technology (eBook, PDF)89,95 €
- Persuasive Technology (eBook, PDF)53,95 €
- Science and Technologies for Smart Cities (eBook, PDF)89,95 €
- Research and the Future of Telematics (eBook, PDF)40,95 €
- Well-Being in the Information Society: When the Mind Breaks (eBook, PDF)61,95 €
- Trends in Computational Intelligence, Security and Internet of Things (eBook, PDF)40,95 €
- Wireless Internet (eBook, PDF)57,95 €
-
-
-
This book constitutes the refereed post-conference proceedings of the 16th International Conference on Persuasive Technology, PERSUASIVE 2021, held as a virtual event, in April 2021.
The 17 full papers presented in this book together with 8 short papers were carefully reviewed and selected from 67 submissions. The papers are grouped in topical sections as follows: persuasive affective technology; digital marketing, ecommerce, etourism and smart ecosystems; and persuasion and education.
The 17 full papers presented in this book together with 8 short papers were carefully reviewed and selected from 67 submissions. The papers are grouped in topical sections as follows: persuasive affective technology; digital marketing, ecommerce, etourism and smart ecosystems; and persuasion and education.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Springer International Publishing
- Seitenzahl: 330
- Erscheinungstermin: 22. Juni 2021
- Englisch
- ISBN-13: 9783030794606
- Artikelnr.: 62239028
- Verlag: Springer International Publishing
- Seitenzahl: 330
- Erscheinungstermin: 22. Juni 2021
- Englisch
- ISBN-13: 9783030794606
- Artikelnr.: 62239028
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Positing A Sense of Agency-Aware Persuasive AI - Its Theoretical and Computational Frameworks.- Designing Effective Dialogue Content for a Virtual Coaching Team Using the Interaction Process Analysis and Interpersonal Circumplex Models.- Towards Adaptive Robotic Tutors in Universities: A Field Study.- Predicting Exercise Adherence and Physical Activity in Older Adults Based on Tablet Engagement: A Post Hoc Study.- Towards an Automatic Generation of Persuasive Messages.- Persuasive Social Robot using Reward Power over Repeated Instance of Persuasion.- Planning Habit: Daily Planning Prompts with Alexa.- Emotional Feedback to Mitigate Aggressive Driving: A Real-World Driving Study.- Mobile Persuasive Application for Responsible Alcohol Use: Drivers for Use and Impact of Social Influence Strategies.- Improving Context-Aware Habit-Support Interventions Using Egocentric Visual Contexts.- Disparate Impact Diminishes Consumer Trust Even for Advantaged Users.- Towards Better Rating Scale Design : An Experimental Analysis on the Influence of User Preference and Visual Cues on User Response.- From Persuasive to Credible: Which User Perceptions of Persuasive Design Elements Influence Perceived Credibility.- Exploring the Impact of Persuasive Features on Customer Satisfaction Levels of E-Commerce Websites Based on the Kano Model.- The Role of Emotional Expression in Behavior Change Coaching by a Social Robot.- Exploring the Impact of Color on User Ratings: A Personality and Culture-Based Approach.- Making Them Use It: User Perceptions that Determine the Acceptance of Persuasive Interventions for Child Healthcare.- A Systematic Review of Persuasive Strategies in Mobile E-Commerce Applications and Their Implementations.- Using Inspiration Cards for Designing Persuasive Technology to Improve Creative Situations.- Users Want Diverse, Multiple, and Personalized Behavior Change Support: Need-Finding Survey.- Theory-Informed Design Guidelines for Shared Decision Making Tools for Health Behaviour Change.- Perceptions of Ethics in Persuasive User Interfaces.- The Fine Line between Persuasion and Digital Addiction.- Defining Features of Behavior Design - and Where to Go Next.- Do we Need User Manuals for Persuasive Systems or are the Systems Supposed to be Self-Explanatory.
Positing A Sense of Agency-Aware Persuasive AI - Its Theoretical and Computational Frameworks.- Designing Effective Dialogue Content for a Virtual Coaching Team Using the Interaction Process Analysis and Interpersonal Circumplex Models.- Towards Adaptive Robotic Tutors in Universities: A Field Study.- Predicting Exercise Adherence and Physical Activity in Older Adults Based on Tablet Engagement: A Post Hoc Study.- Towards an Automatic Generation of Persuasive Messages.- Persuasive Social Robot using Reward Power over Repeated Instance of Persuasion.- Planning Habit: Daily Planning Prompts with Alexa.- Emotional Feedback to Mitigate Aggressive Driving: A Real-World Driving Study.- Mobile Persuasive Application for Responsible Alcohol Use: Drivers for Use and Impact of Social Influence Strategies.- Improving Context-Aware Habit-Support Interventions Using Egocentric Visual Contexts.- Disparate Impact Diminishes Consumer Trust Even for Advantaged Users.- Towards Better Rating Scale Design : An Experimental Analysis on the Influence of User Preference and Visual Cues on User Response.- From Persuasive to Credible: Which User Perceptions of Persuasive Design Elements Influence Perceived Credibility.- Exploring the Impact of Persuasive Features on Customer Satisfaction Levels of E-Commerce Websites Based on the Kano Model.- The Role of Emotional Expression in Behavior Change Coaching by a Social Robot.- Exploring the Impact of Color on User Ratings: A Personality and Culture-Based Approach.- Making Them Use It: User Perceptions that Determine the Acceptance of Persuasive Interventions for Child Healthcare.- A Systematic Review of Persuasive Strategies in Mobile E-Commerce Applications and Their Implementations.- Using Inspiration Cards for Designing Persuasive Technology to Improve Creative Situations.- Users Want Diverse, Multiple, and Personalized Behavior Change Support: Need-Finding Survey.- Theory-Informed Design Guidelines for Shared Decision Making Tools for Health Behaviour Change.- Perceptions of Ethics in Persuasive User Interfaces.- The Fine Line between Persuasion and Digital Addiction.- Defining Features of Behavior Design - and Where to Go Next.- Do we Need User Manuals for Persuasive Systems or are the Systems Supposed to be Self-Explanatory.