For example, if you have never created an online game in html5 and JavaScript, you might like to start with chapters 1 through 3 while a seasoned game developer might like chapters 4, 8, 11 and the appendix. The workbook's appendix is a resource dictionary with all the open-source free assets on the Internet. Each chapter guides you in my decision/design process you see why I am choosing various business and software results - all of this in well-commented source code so you can get it right away.
In summary, you complete your own exciting game in your selected genre using the free open source Phaser JavaScript Gaming Framework and other JavaScript tools following this step-by-step workbook. The power of the Phaser JavaScript Framework is yours.
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