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  • Format: PDF

This fine book shows you how to build fun, cool arcade games using the Python programming language and the PyGame framework, a Python-based game application development engine. Use Python and Pygame to learn and build arcade games! What You'll Learn How to create quiz games | How to start using graphics | How to create and animate graphics | How to integrate and use game controllers | How to add sound and bitmapped graphics | How to build grid-based games

Produktbeschreibung
This fine book shows you how to build fun, cool arcade games using the Python programming language and the PyGame framework, a Python-based game application development engine. Use Python and Pygame to learn and build arcade games!
What You'll Learn
  • How to create quiz games
  • How to start using graphics
  • How to create and animate graphics
  • How to integrate and use game controllers
  • How to add sound and bitmapped graphics
  • How to build grid-based games

Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.

Autorenporträt
Dr. Paul Vincent Craven graduated with a bachelors degree from Simpson College, a masters from the Missouri University of Science and Technology, and a doctorate from the University of Idaho. He worked in the industry for fifteen years before deciding to teach full time at Simpson College in Indianola, Iowa.
Rezensionen
"This book does a superb job of fitting programming concepts - and Python learning - to building several games with the ever useful Pygame library. ... Aimed at younger readers, but accessible to all, Craven's teaching experience shows through in both tone and pace ... . Plentiful exercises, including a whole chapter at the end revisiting every project in the book, drive the lessons deep. Well written, well developed, and ... very enjoyable to work through." (The MagPi, Issue 46, June, 2016)