Sie sind bereits eingeloggt. Klicken Sie auf 2. tolino select Abo, um fortzufahren.
Bitte loggen Sie sich zunächst in Ihr Kundenkonto ein oder registrieren Sie sich bei bücher.de, um das eBook-Abo tolino select nutzen zu können.
Consider this: Robots will one day be able to write poetry and prose so touching that it will make men weep; compose dozens or even hundreds of symphonies that will rival the work of Mozart; judge a court case with absolute impartiality and fairness; or even converse with the natural ease of your best friend. Robots will one day be so life-like tha
Consider this: Robots will one day be able to write poetry and prose so touching that it will make men weep; compose dozens or even hundreds of symphonies that will rival the work of Mozart; judge a court case with absolute impartiality and fairness; or even converse with the natural ease of your best friend. Robots will one day be so life-like tha
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
John Kanalakis is the owner of EnvyGames, an independent game development studio that produces games and tools for Xbox 360, Windows, Mac OS X, the Web, and iPhone. He has over fifteen years of hands-on technical leadership and product development experience with software technologies and has ten patents pending related to user interface design.
Inhaltsangabe
Part I: An Early History of Artificial Intelligence 1. Early History-Logic, Games and Speech 2. Early History-Robots, Thought, Creativity, Learning and Translation Part II: Fifty Years of Progress 3. How Computers Play Games 4. How Computers Recognize 5. Creative Computers 6. How Computers Think 7. How Computers Communicate 8. Things to Do for Robots Part III: The Next Fifty Years 9. The Exponential Growth of Scientific Achievements 10. Emotion and Love, AI Style 11. Sex and Reproduction, AI Style 12. Robot Consciousness 13. Robot Rights and Ethics
Part I: An Early History of Artificial Intelligence 1. Early History-Logic, Games and Speech 2. Early History-Robots, Thought, Creativity, Learning and Translation Part II: Fifty Years of Progress 3. How Computers Play Games 4. How Computers Recognize 5. Creative Computers 6. How Computers Think 7. How Computers Communicate 8. Things to Do for Robots Part III: The Next Fifty Years 9. The Exponential Growth of Scientific Achievements 10. Emotion and Love, AI Style 11. Sex and Reproduction, AI Style 12. Robot Consciousness 13. Robot Rights and Ethics
Es gelten unsere Allgemeinen Geschäftsbedingungen: www.buecher.de/agb
Impressum
www.buecher.de ist ein Internetauftritt der buecher.de internetstores GmbH
Geschäftsführung: Monica Sawhney | Roland Kölbl | Günter Hilger
Sitz der Gesellschaft: Batheyer Straße 115 - 117, 58099 Hagen
Postanschrift: Bürgermeister-Wegele-Str. 12, 86167 Augsburg
Amtsgericht Hagen HRB 13257
Steuernummer: 321/5800/1497