This book explains the general principles of scientific and technical communication in the context of the modern museum and examines, with the aid of informative case studies, the different means by which knowledge may be transmitted, including posters, objects, explanatory guidance, documentation, and catalogues. Detailed attention is paid to the ever more important role played by multimedia and virtual reality components in communicating understanding of, and facilitating interaction with, the displayed objects. Beyond this, the book explores how network communications systems and algorithms can be applied to offer individual users the information that will be most pertinent to them. The book is supported by a Dynamic Museums App connected to museum databases where series of objects can be viewed via cloud computing and the Internet and printed using 3D printing technology. This book will be of interest to a diverse readership, including all who are responsible for museums' collections, operations, and communications as well as those delivering or participating in courses on museums and their use, communication design, and related topics.
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