2026. Six decades after magic overthrew technology.
Venus. Recently settled. As wild and untamed as the space between there and Earth.
John Jacobs, the last helioship captain old enough to remember technology. Jacobs risks his fading health to command the first commercial flight to Venus.
Journeyman wizard Donal Cuthbert braves that flight to battle an interplanetary shadow government.
But powerful forces move against them. Survival will press Donal to fight a duel he can only lose.
Sleight of Mind, an exciting tale of adventure and intrigue at high space, with dueling wizards and battles between magic-driven ships. The second novel in the Rise of Magic series from Stefon Mears, author of The Telepath Trilogy.
Venus. Recently settled. As wild and untamed as the space between there and Earth.
John Jacobs, the last helioship captain old enough to remember technology. Jacobs risks his fading health to command the first commercial flight to Venus.
Journeyman wizard Donal Cuthbert braves that flight to battle an interplanetary shadow government.
But powerful forces move against them. Survival will press Donal to fight a duel he can only lose.
Sleight of Mind, an exciting tale of adventure and intrigue at high space, with dueling wizards and battles between magic-driven ships. The second novel in the Rise of Magic series from Stefon Mears, author of The Telepath Trilogy.
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