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This book goes beyond syntax to explicitly define and illustrate high-level design concepts. It provides a solid understanding of control flow, ADTs (objects), memory, type relationships, and dynamic behavior, while promoting modern software design options independent of a particular programming language or tool. It compares and contrasts C# and C++ design solutions, explains how to evaluate the short- and long-term costs and benefits of various design choices, and offers extensive code examples, supportive appendices, and a glossary of over 200 common terms.

Produktbeschreibung
This book goes beyond syntax to explicitly define and illustrate high-level design concepts. It provides a solid understanding of control flow, ADTs (objects), memory, type relationships, and dynamic behavior, while promoting modern software design options independent of a particular programming language or tool. It compares and contrasts C# and C++ design solutions, explains how to evaluate the short- and long-term costs and benefits of various design choices, and offers extensive code examples, supportive appendices, and a glossary of over 200 common terms.

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Autorenporträt
Adair Dingle is a professor of computer science and software engineering at Seattle University, Washington, USA. She holds a B.Sc in mathematics from Duke University, Durham, North Carolina, USA; a M.Sc in computer science from Northwestern University, Evanston, Illinois, USA; and a Ph.D in computer science from the University of Texas at Dallas, USA. She is coauthor of the book, C++: Memory First, and her work has been published in numerous refereed journals and conference proceedings. Her research interests include computer game dynamics, efficient memory management for object-oriented programming languages and applications, and patterns as tools for software engineering education.