Coumatos, Scott, and Birnes take the reader inside U.S. Strategic Command, where top military commanders, space-company executives, and U.S. intelligence experts are conducting a DEADSATS II wargame, exploring how the loss of critical satellites could lead to nuclear war. The players don't know that the war they are gaming has already begun, miles above them in the lifeless, silent cold of space. Jam-packed with the actual systems and secret technologies the United States has or will soon field to protect its space assets, Space Wars describes a near-future nuclear nightmare that terrorists will relish but politicians prefer to ignore. In a quieter, more peaceful time, Space Wars would be an exciting work of fiction. But with the United States now at war, Space Wars is all too real.
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