Local legend says that Bellhaven House keeps a ghost within its walls. Every year when the rains move in, the ghost wakes to claim a fresh soul for its own. Year after year, deluge after deluge, a child disappears. Nothing of them is ever found.
And so, the Hunters' Association must step in.
Enter: Ebenether Virtue.
A Hunter trainee on the brink of graduation, all Ebenether must do is end the decades long grip of the Bellhaven ghost on the town of Hastings. Simple. After all, he's been seeing ghosts all his life. Locating one more and convincing it to move on peacefully should be no trouble.
That is, if he can stop falling all over himself in the presence of his mentor (and long-time hero), veteran Hunter, Belar Tomerian. And if he can avoid the voices in the dark urging him to come and play.
Because the ghost already knows he's there and it's been waiting for someone just like him.
And so, the Hunters' Association must step in.
Enter: Ebenether Virtue.
A Hunter trainee on the brink of graduation, all Ebenether must do is end the decades long grip of the Bellhaven ghost on the town of Hastings. Simple. After all, he's been seeing ghosts all his life. Locating one more and convincing it to move on peacefully should be no trouble.
That is, if he can stop falling all over himself in the presence of his mentor (and long-time hero), veteran Hunter, Belar Tomerian. And if he can avoid the voices in the dark urging him to come and play.
Because the ghost already knows he's there and it's been waiting for someone just like him.
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