Bringing together current research in the domain of tabletops, this book integrates and summarises findings from the most important international tabletop research teams in 18 chapters. It provides a state-of-the art overview and allows for the discussion of emerging and future directions in research and technology of tabletops.
An introductory chapter, presenting a short history of tabletop research, technologies and products precedes the three major parts of the book, titled: "under", "on and above" and "around and beyond" tabletops. These parts are associated with different research disciplines such as Hardware/ Software and Computer Science, Human Computer Interaction (HCI) and Computer Supported Cooperative Work (CSCW).
Fellow tabletop researchers, practitioners who consider deploying interactive tabletops in real-world projects and interested readers from other research disciplines will find the book an excellent reference source which also provides a useful introduction into tabletop research for the academic curriculum.
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"Müller-Tomfelde's book explores the research world around tabletop displays. The book is structured in three parts ... which correspond to three different research disciplines: hardware/software, human-computer interaction, and computer-supported cooperative work. ... The book achieves its goal. Fellow researchers will be able to get an introduction to the field of tabletop research. This is also an interesting book for software engineers, GUI designers, technical managers, and other practitioners who work with horizontal displays." (Gerald Friedland, ACM Computing Reviews, October, 2010)