Three tales of the macabre:
The Room of Ambiguity, where nothing is as it seems. A room where fantastical things happen which culminate in a trial and a sentence being given. Does such a place exist? It does for Jason.
The Ghost Machine. Broadbent believes ghosts are recordings of electrical impulses, constantly playing. Only those with the ability to 'tune' in to these impulse can see the ghosts.To prove his theory, Broadbent has built the ghost machine.
The Vault. Four world-war-one army friends meet monthly to hear a horror story from Kershaw. each story ends with the line "Do you know, they say you can still hear the screams." Forbidden love and betrayal lead to the vault.
The Room of Ambiguity, where nothing is as it seems. A room where fantastical things happen which culminate in a trial and a sentence being given. Does such a place exist? It does for Jason.
The Ghost Machine. Broadbent believes ghosts are recordings of electrical impulses, constantly playing. Only those with the ability to 'tune' in to these impulse can see the ghosts.To prove his theory, Broadbent has built the ghost machine.
The Vault. Four world-war-one army friends meet monthly to hear a horror story from Kershaw. each story ends with the line "Do you know, they say you can still hear the screams." Forbidden love and betrayal lead to the vault.
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