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In this book, thinking is presented as a game whose rules need to be understood in order to be able to play the game better. A machine can't be creative or responsible. So the more machines there are, the more thinking we'll need to do!

Produktbeschreibung
In this book, thinking is presented as a game whose rules need to be understood in order to be able to play the game better. A machine can't be creative or responsible. So the more machines there are, the more thinking we'll need to do!


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Autorenporträt
Luc de Brabandere has degrees in Applied Mathematics and Philosophy from the Université Catholique de Louvain. He is a Fellow of the BCG and co-founder of Cartoonbase, a visual storytelling consulting firm. He has published over twenty books about creativity and philosophy, including The Forgotten Half of Change and Thinking in New Boxes in collaboration with Alan Iny. He helps executives to consider their strategic vision and is a visiting professor in several universities.

Lina Benmehrez is the co-founder of RoadCo, which strengthens collaboration strategies within organizations. She specializes in impact business intelligence and contributes as a columnist on the future of work.

Jonas Leyder is a Sociology graduate with an interest in digital cultures, data visualization and critical thinking.