The Creative Capabilities of Open Organizations (eBook, ePUB)
Redaktion: Ruiz, Emilie
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Redaktion: Ruiz, Emilie
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Creativity has become a major issue for organizations and their managers alike. While it is acknowledged that creative capability exists within organizations, we tend to focus solely on what fosters it, thus neglecting creativity in contexts of openness.
With the help of numerous case studies from open organizations, The Creative Capabilities of Open Organizations analyzes the way in which creative capabilities are developed. The book puts into perspective the abundant but solid literature on the creative capability of particularly exciting and instructive industries, such as the outdoor…mehr
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Creativity has become a major issue for organizations and their managers alike. While it is acknowledged that creative capability exists within organizations, we tend to focus solely on what fosters it, thus neglecting creativity in contexts of openness.
With the help of numerous case studies from open organizations, The Creative Capabilities of Open Organizations analyzes the way in which creative capabilities are developed. The book puts into perspective the abundant but solid literature on the creative capability of particularly exciting and instructive industries, such as the outdoor sports industry, the music industry, and the video game industry. It holistically treats openness, going beyond a purely external view by analyzing cases illustrating intra-organizational openness.
With the help of numerous case studies from open organizations, The Creative Capabilities of Open Organizations analyzes the way in which creative capabilities are developed. The book puts into perspective the abundant but solid literature on the creative capability of particularly exciting and instructive industries, such as the outdoor sports industry, the music industry, and the video game industry. It holistically treats openness, going beyond a purely external view by analyzing cases illustrating intra-organizational openness.
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Produktdetails
- Produktdetails
- Verlag: Wiley-Blackwell
- Seitenzahl: 304
- Erscheinungstermin: 9. April 2024
- Englisch
- ISBN-13: 9781394284214
- Artikelnr.: 70330388
- Verlag: Wiley-Blackwell
- Seitenzahl: 304
- Erscheinungstermin: 9. April 2024
- Englisch
- ISBN-13: 9781394284214
- Artikelnr.: 70330388
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Émilie Ruiz is an Associate Professor in Innovation Management at the Université Savoie Mont Blanc and a member of IREGE (France). Her research focuses on open innovation, particularly on communities of innovation and creativity.
Foreword ix
Michela BERETTA
Author Biographies xiii
Introduction xvii
Émilie RUIZ
Chapter 1. Managing Openness with Multisided Platforms 1
Guy PARMENTIER
1.1. Multisided platforms 2
1.2. Strategy of openness 4
1.3. Control tools and mechanisms 7
1.4. Effect on user and company creativity 9
1.5. Conclusion 12
1.6. References 14
Chapter 2. Capabilities to Benefit from Crowdsourcing for Innovation 17
Émilie RUIZ
2.1. Crowdsourcing (CS) of creative activities: a form of crowdsourcing for
innovation 19
2.2. Benefits and difficulties that question organizational boundaries 21
2.3. Capacities to benefit from CS for creative activities 26
2.4. Conclusion 31
2.5. References 32
Chapter 3. The Role of Creative Capabilities in Opening up the Business
Model Innovation Process 37
Romain GANDIA
3.1. The business model (BM) innovation process and dynamics of openness 39
3.2. Understanding the dynamic of openness in the BM innovation process
through the lens of organizational creative capability (OCC) 43
3.3. The Ankama case: an atypical OCC model to organize a dynamic of
internal and external openness in the BM innovation process 47
3.4. The Airbnb case: a digital OCC co-production model to organize the
openness of the BM's innovation process 51
3.5. Differing perspectives on Ankama and Airbnb's OCC models: What lessons
can be learned? 55
3.6. Conclusion 58
3.7. References 59
Chapter 4. The Liberated Company: Openness, a Complementary Dimension to
Explore Creative Capabilities 65
Sandra DUBOULOZ and Caroline MATTELIN-PIERRARD
4.1. The liberated company: a fertile ground for creativity? 67
4.2. The liberated company and creativity: openness, a new dimension to
explore 73
4.3. The multidimensional model of the creative capabilities of the
liberated company 82
4.4. Conclusion 85
4.5. References 85
Chapter 5. The Third Place to Develop Creative Capabilities 91
Aurore DANDOY
5.1. The genealogy of the concept of "third places" 91
5.2. Creating a third place rather than being a third place 93
5.3. Defining the third place through territorial and emotional anchoring
94
5.4. Sceaux Smart, community and territory before place 95
5.5. The creative capabilities of a third place: a multidimensional web 98
5.6. The regulation of third places: between authority, legitimacy and
creative empowerment 100
5.7. Third places to strengthen individual creative capabilities 101
5.8. Third places to strengthen organizational creative capabilities 102
5.9. Third places to strengthen creative civic and political capabilities
104
5.10. An image to summarize 105
5.11. Conclusion 106
5.12. References 107
Chapter 6. Large-Scale Research Infrastructures and the Pharmaceutical
Industry: Partnerships and Creative Capabilities 111
Nuria MORATAL
6.1. Introduction 111
6.2. Collaboration and creativity in scientific practice 113
6.3. The case of a partnership around a large database 114
6.4. Discussion: the impact on creative capabilities 124
6.5. Conclusion 129
6.6. References 129
Chapter 7. The Recording Industry: Relying on Openness to Enrich Musical
Creativity 133
Margaux VALES
7.1. Creative capabilities and artistic creation 135
7.2. Creative capabilities and production 140
7.3. Creative capabilities and distribution 146
7.4. Conclusion 149
7.5. References 151
Chapter 8. Innovating with an Online Community: The Yoomaneo and EDF Pulse
and You Cases 153
Zoé MASSON and Guy PARMENTIER
8.1. Context and description of Yoomaneo and EDF Pulse and You 155
8.2. Managing an online innovation community (OIC): organization,
communication and platform building 162
8.3. OIC members 168
8.4. The benefits of OIC for companies and participants 169
8.5. The issues and challenges of OICs 178
8.6. Conclusion 181
8.7. References 184
Conclusion 185
Émilie RUIZ
List of Authors 193
Index 195
Michela BERETTA
Author Biographies xiii
Introduction xvii
Émilie RUIZ
Chapter 1. Managing Openness with Multisided Platforms 1
Guy PARMENTIER
1.1. Multisided platforms 2
1.2. Strategy of openness 4
1.3. Control tools and mechanisms 7
1.4. Effect on user and company creativity 9
1.5. Conclusion 12
1.6. References 14
Chapter 2. Capabilities to Benefit from Crowdsourcing for Innovation 17
Émilie RUIZ
2.1. Crowdsourcing (CS) of creative activities: a form of crowdsourcing for
innovation 19
2.2. Benefits and difficulties that question organizational boundaries 21
2.3. Capacities to benefit from CS for creative activities 26
2.4. Conclusion 31
2.5. References 32
Chapter 3. The Role of Creative Capabilities in Opening up the Business
Model Innovation Process 37
Romain GANDIA
3.1. The business model (BM) innovation process and dynamics of openness 39
3.2. Understanding the dynamic of openness in the BM innovation process
through the lens of organizational creative capability (OCC) 43
3.3. The Ankama case: an atypical OCC model to organize a dynamic of
internal and external openness in the BM innovation process 47
3.4. The Airbnb case: a digital OCC co-production model to organize the
openness of the BM's innovation process 51
3.5. Differing perspectives on Ankama and Airbnb's OCC models: What lessons
can be learned? 55
3.6. Conclusion 58
3.7. References 59
Chapter 4. The Liberated Company: Openness, a Complementary Dimension to
Explore Creative Capabilities 65
Sandra DUBOULOZ and Caroline MATTELIN-PIERRARD
4.1. The liberated company: a fertile ground for creativity? 67
4.2. The liberated company and creativity: openness, a new dimension to
explore 73
4.3. The multidimensional model of the creative capabilities of the
liberated company 82
4.4. Conclusion 85
4.5. References 85
Chapter 5. The Third Place to Develop Creative Capabilities 91
Aurore DANDOY
5.1. The genealogy of the concept of "third places" 91
5.2. Creating a third place rather than being a third place 93
5.3. Defining the third place through territorial and emotional anchoring
94
5.4. Sceaux Smart, community and territory before place 95
5.5. The creative capabilities of a third place: a multidimensional web 98
5.6. The regulation of third places: between authority, legitimacy and
creative empowerment 100
5.7. Third places to strengthen individual creative capabilities 101
5.8. Third places to strengthen organizational creative capabilities 102
5.9. Third places to strengthen creative civic and political capabilities
104
5.10. An image to summarize 105
5.11. Conclusion 106
5.12. References 107
Chapter 6. Large-Scale Research Infrastructures and the Pharmaceutical
Industry: Partnerships and Creative Capabilities 111
Nuria MORATAL
6.1. Introduction 111
6.2. Collaboration and creativity in scientific practice 113
6.3. The case of a partnership around a large database 114
6.4. Discussion: the impact on creative capabilities 124
6.5. Conclusion 129
6.6. References 129
Chapter 7. The Recording Industry: Relying on Openness to Enrich Musical
Creativity 133
Margaux VALES
7.1. Creative capabilities and artistic creation 135
7.2. Creative capabilities and production 140
7.3. Creative capabilities and distribution 146
7.4. Conclusion 149
7.5. References 151
Chapter 8. Innovating with an Online Community: The Yoomaneo and EDF Pulse
and You Cases 153
Zoé MASSON and Guy PARMENTIER
8.1. Context and description of Yoomaneo and EDF Pulse and You 155
8.2. Managing an online innovation community (OIC): organization,
communication and platform building 162
8.3. OIC members 168
8.4. The benefits of OIC for companies and participants 169
8.5. The issues and challenges of OICs 178
8.6. Conclusion 181
8.7. References 184
Conclusion 185
Émilie RUIZ
List of Authors 193
Index 195
Foreword ix
Michela BERETTA
Author Biographies xiii
Introduction xvii
Émilie RUIZ
Chapter 1. Managing Openness with Multisided Platforms 1
Guy PARMENTIER
1.1. Multisided platforms 2
1.2. Strategy of openness 4
1.3. Control tools and mechanisms 7
1.4. Effect on user and company creativity 9
1.5. Conclusion 12
1.6. References 14
Chapter 2. Capabilities to Benefit from Crowdsourcing for Innovation 17
Émilie RUIZ
2.1. Crowdsourcing (CS) of creative activities: a form of crowdsourcing for
innovation 19
2.2. Benefits and difficulties that question organizational boundaries 21
2.3. Capacities to benefit from CS for creative activities 26
2.4. Conclusion 31
2.5. References 32
Chapter 3. The Role of Creative Capabilities in Opening up the Business
Model Innovation Process 37
Romain GANDIA
3.1. The business model (BM) innovation process and dynamics of openness 39
3.2. Understanding the dynamic of openness in the BM innovation process
through the lens of organizational creative capability (OCC) 43
3.3. The Ankama case: an atypical OCC model to organize a dynamic of
internal and external openness in the BM innovation process 47
3.4. The Airbnb case: a digital OCC co-production model to organize the
openness of the BM's innovation process 51
3.5. Differing perspectives on Ankama and Airbnb's OCC models: What lessons
can be learned? 55
3.6. Conclusion 58
3.7. References 59
Chapter 4. The Liberated Company: Openness, a Complementary Dimension to
Explore Creative Capabilities 65
Sandra DUBOULOZ and Caroline MATTELIN-PIERRARD
4.1. The liberated company: a fertile ground for creativity? 67
4.2. The liberated company and creativity: openness, a new dimension to
explore 73
4.3. The multidimensional model of the creative capabilities of the
liberated company 82
4.4. Conclusion 85
4.5. References 85
Chapter 5. The Third Place to Develop Creative Capabilities 91
Aurore DANDOY
5.1. The genealogy of the concept of "third places" 91
5.2. Creating a third place rather than being a third place 93
5.3. Defining the third place through territorial and emotional anchoring
94
5.4. Sceaux Smart, community and territory before place 95
5.5. The creative capabilities of a third place: a multidimensional web 98
5.6. The regulation of third places: between authority, legitimacy and
creative empowerment 100
5.7. Third places to strengthen individual creative capabilities 101
5.8. Third places to strengthen organizational creative capabilities 102
5.9. Third places to strengthen creative civic and political capabilities
104
5.10. An image to summarize 105
5.11. Conclusion 106
5.12. References 107
Chapter 6. Large-Scale Research Infrastructures and the Pharmaceutical
Industry: Partnerships and Creative Capabilities 111
Nuria MORATAL
6.1. Introduction 111
6.2. Collaboration and creativity in scientific practice 113
6.3. The case of a partnership around a large database 114
6.4. Discussion: the impact on creative capabilities 124
6.5. Conclusion 129
6.6. References 129
Chapter 7. The Recording Industry: Relying on Openness to Enrich Musical
Creativity 133
Margaux VALES
7.1. Creative capabilities and artistic creation 135
7.2. Creative capabilities and production 140
7.3. Creative capabilities and distribution 146
7.4. Conclusion 149
7.5. References 151
Chapter 8. Innovating with an Online Community: The Yoomaneo and EDF Pulse
and You Cases 153
Zoé MASSON and Guy PARMENTIER
8.1. Context and description of Yoomaneo and EDF Pulse and You 155
8.2. Managing an online innovation community (OIC): organization,
communication and platform building 162
8.3. OIC members 168
8.4. The benefits of OIC for companies and participants 169
8.5. The issues and challenges of OICs 178
8.6. Conclusion 181
8.7. References 184
Conclusion 185
Émilie RUIZ
List of Authors 193
Index 195
Michela BERETTA
Author Biographies xiii
Introduction xvii
Émilie RUIZ
Chapter 1. Managing Openness with Multisided Platforms 1
Guy PARMENTIER
1.1. Multisided platforms 2
1.2. Strategy of openness 4
1.3. Control tools and mechanisms 7
1.4. Effect on user and company creativity 9
1.5. Conclusion 12
1.6. References 14
Chapter 2. Capabilities to Benefit from Crowdsourcing for Innovation 17
Émilie RUIZ
2.1. Crowdsourcing (CS) of creative activities: a form of crowdsourcing for
innovation 19
2.2. Benefits and difficulties that question organizational boundaries 21
2.3. Capacities to benefit from CS for creative activities 26
2.4. Conclusion 31
2.5. References 32
Chapter 3. The Role of Creative Capabilities in Opening up the Business
Model Innovation Process 37
Romain GANDIA
3.1. The business model (BM) innovation process and dynamics of openness 39
3.2. Understanding the dynamic of openness in the BM innovation process
through the lens of organizational creative capability (OCC) 43
3.3. The Ankama case: an atypical OCC model to organize a dynamic of
internal and external openness in the BM innovation process 47
3.4. The Airbnb case: a digital OCC co-production model to organize the
openness of the BM's innovation process 51
3.5. Differing perspectives on Ankama and Airbnb's OCC models: What lessons
can be learned? 55
3.6. Conclusion 58
3.7. References 59
Chapter 4. The Liberated Company: Openness, a Complementary Dimension to
Explore Creative Capabilities 65
Sandra DUBOULOZ and Caroline MATTELIN-PIERRARD
4.1. The liberated company: a fertile ground for creativity? 67
4.2. The liberated company and creativity: openness, a new dimension to
explore 73
4.3. The multidimensional model of the creative capabilities of the
liberated company 82
4.4. Conclusion 85
4.5. References 85
Chapter 5. The Third Place to Develop Creative Capabilities 91
Aurore DANDOY
5.1. The genealogy of the concept of "third places" 91
5.2. Creating a third place rather than being a third place 93
5.3. Defining the third place through territorial and emotional anchoring
94
5.4. Sceaux Smart, community and territory before place 95
5.5. The creative capabilities of a third place: a multidimensional web 98
5.6. The regulation of third places: between authority, legitimacy and
creative empowerment 100
5.7. Third places to strengthen individual creative capabilities 101
5.8. Third places to strengthen organizational creative capabilities 102
5.9. Third places to strengthen creative civic and political capabilities
104
5.10. An image to summarize 105
5.11. Conclusion 106
5.12. References 107
Chapter 6. Large-Scale Research Infrastructures and the Pharmaceutical
Industry: Partnerships and Creative Capabilities 111
Nuria MORATAL
6.1. Introduction 111
6.2. Collaboration and creativity in scientific practice 113
6.3. The case of a partnership around a large database 114
6.4. Discussion: the impact on creative capabilities 124
6.5. Conclusion 129
6.6. References 129
Chapter 7. The Recording Industry: Relying on Openness to Enrich Musical
Creativity 133
Margaux VALES
7.1. Creative capabilities and artistic creation 135
7.2. Creative capabilities and production 140
7.3. Creative capabilities and distribution 146
7.4. Conclusion 149
7.5. References 151
Chapter 8. Innovating with an Online Community: The Yoomaneo and EDF Pulse
and You Cases 153
Zoé MASSON and Guy PARMENTIER
8.1. Context and description of Yoomaneo and EDF Pulse and You 155
8.2. Managing an online innovation community (OIC): organization,
communication and platform building 162
8.3. OIC members 168
8.4. The benefits of OIC for companies and participants 169
8.5. The issues and challenges of OICs 178
8.6. Conclusion 181
8.7. References 184
Conclusion 185
Émilie RUIZ
List of Authors 193
Index 195