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  • Format: ePub

This book shares real-life case studies taken from GreenSCENT, a three-year EU-funded project that promotes sustainability through the development of digital platforms and tools, green education programme, and climate and environmental literacy certification.

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Produktbeschreibung
This book shares real-life case studies taken from GreenSCENT, a three-year EU-funded project that promotes sustainability through the development of digital platforms and tools, green education programme, and climate and environmental literacy certification.


Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.

Autorenporträt
Sarah Anne McDonagh is a postdoctoral researcher at Universitat Autònoma de Barcelona (Spain) in the TransMedia Catalonia lab. Sarah's research focuses on media accessibility, specifically access to cultural heritage and sustainability. She has authored several articles on media accessibility. She has previously worked as a research assistant on the Accessible Culture and Training (ACT) Project and been involved in the development of accessible media content for the Prisons Memory Archive in Northern Ireland. Alessandro Caforio, PhD, is the Head of Research at University Campus Bio-Medico of Rome. Formerly, he was the Director of Research and Innovation at International Telematic University UNINETTUNO, coordinating the design and management of research projects focused on learning technologies, social inclusion and social innovation, and ICT-enabled accessibility in higher and professional education. He has been involved in and has managed European projects in the Lifelong Learning, Creative Europe, Erasmus+, and Horizon programmes. Alessandro Pollini, PhD, is an associate professor in Industrial Design at the International Telematic University UNINETTUNO. He has a background in interaction design, human-computer interaction and cognitive ergonomics. During his career he has developed an interdisciplinary practice by structuring the design activity in multiple areas, from user research, ergonomics and cognitive sciences to the theories and methods of digital product design and software engineering. His focus is on the design of interactive and relational products and services and on the functional, formal and use implementation of technology, dealing with the holistic, distributed, embodied and situational nature of people's experience.