The Knights of Ohr light fires for the snows,
& when those fires are lit, courage grows...
Enter Balladin, a world where people can control the four elements through sheer use of the will! Embark with Pyril, a young hudwarf (half man, half dwarf), on a journey to master his "psynergy" at the Academy of Light. Join with him and his fellow companions as they seek to prepare for the scourges of fickle, on-again-off-again relationships; life-threatening examinations; and the machinations of sinister villains. Volume One of a mult-part series.
& when those fires are lit, courage grows...
Enter Balladin, a world where people can control the four elements through sheer use of the will! Embark with Pyril, a young hudwarf (half man, half dwarf), on a journey to master his "psynergy" at the Academy of Light. Join with him and his fellow companions as they seek to prepare for the scourges of fickle, on-again-off-again relationships; life-threatening examinations; and the machinations of sinister villains. Volume One of a mult-part series.
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