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The Handbook of the Psychology of Communication Technology offers an unparalleled source for seminal and cutting-edge research on the psychological aspects of communicating with and via emergent media technologies, with leading scholars providing insights that advance our knowledge on human-technology interactions. A uniquely focused review of extensive research on technology and digital media from a psychological perspective Authoritative chapters by leading scholars studying psychological aspects of communication technologies Covers all forms of media from Smartphones to Robotics, from…mehr
The Handbook of the Psychology of Communication Technology offers an unparalleled source for seminal and cutting-edge research on the psychological aspects of communicating with and via emergent media technologies, with leading scholars providing insights that advance our knowledge on human-technology interactions. A uniquely focused review of extensive research on technology and digital media from a psychological perspective Authoritative chapters by leading scholars studying psychological aspects of communication technologies Covers all forms of media from Smartphones to Robotics, from Social Media to Virtual Reality Explores the psychology behind our use and abuse of modern communication technologies New theories and empirical findings about ways in which our lives are transformed by digital media
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Autorenporträt
About the Editor S. SHYAM SUNDAR, PhD, Stanford University, USA, is Distinguished Professor and Founding Director of the Media Effects Research Laboratory at The Pennsylvania State University, USA. Sundar was among the first to publish refereed research on the psychological effects of digital media interfaces and has been identified as the most published author of Internet-related research in the field during the medium's first decade. A frequently cited source and former chair of the Communication & Technology division of the International Communication Association, Sundar is currently editor-in-chief of the Journal of Computer Mediated Communication.
Inhaltsangabe
Biographical Notes x Preface xviii Acknowledgments xx Part I Theoretical Overviews 1 1. Interpersonal and Hyperpersonal Dimensions of Computer-Mediated Communication 3 Joseph B. Walther, Brandon Van Der Heide, Artemio Ramirez, Jr., Judee K. Burgoon, and Jorge Peña 2. Group Identity, Social Influence, and Collective Action Online: Extensions and Applications of the SIDE Model 23 Russell Spears and Tom Postmes 3. Toward a Theory of Interactive Media Effects (TIME): Four Models for Explaining How Interface Features Affect User Psychology 47 S. Shyam Sundar, Haiyan Jia, T. Franklin Waddell, and Yan Huang Part II Source Orientation: Avatars, Agents and Androids 87 4. Examining Perception and Identification in Avatar-mediated Interaction 89 Kristine L. Nowak 5. Effects of Visual Cues on Social Perceptions and Self-Categorization in Computer-Mediated Communication 115 Eun-Ju Lee and Soo Youn Oh 6. Social Effects of Virtual and Robot Companions 137 Nicole C. Krämer, Astrid M. Rosenthal-von der Pütten, and Laura Hoffmann 7. Telepresence and Apparent Agency in Human-Robot Interaction 160 Leila Takayama 8. Psychological Aspects of Technology Interacting with Humans 176 Johan F. Hoorn Part III Technological Affordances and Social Interaction 203 9. Social Network Site Affordances and Their Relationship to Social Capital Processes 205 Nicole B. Ellison and Jessica Vitak 10. The Social Psychology of Mobile Communication 228 Kathleen M. Cumiskey and Rich Ling 11. Real or Ersatz? Determinants of Benefits and Costs of Online Social Interactions 247 Melanie C. Green and Jenna L. Clark 12. Deception with Technology 270 Jeffrey T. Hancock and Jamie Guillory 13. Immersive Virtual Environments and the Classrooms of Tomorrow 290 Cody O. Karutz and Jeremy N. Bailenson Part IV Adoption, Use and Abuse of Communication Technologies 311 14. The Psychology of the Diffusion and Acceptance of Technology 313 Arun Vishwanath 15. Adolescent Development and Psychological Mechanisms in Interactive Media Use 332 Elly A. Konijn, Jolanda Veldhuis, Xanthe S. Plaisier, Marloes Spekman, and Anouk den Hamer 16. The Psychology of Interactive Media Habits 365 Robert LaRose 17. Online Addictions: Gambling, Video Gaming, and Social Networking 384 Mark D. Griffiths and Daria J. Kuss Part V Exposure, Experience and Evaluations of Digital Media 405 18. Selective Exposure in the Communication Technology Context 407 Silvia Knobloch-Westerwick, Axel Westerwick, and Benjamin K. Johnson 19. Affording Control: How Customization, Interactivity, and Navigability Affect Psychological Responses to Technology 425 Sriram "Sri" Kalyanaraman and Bartosz W. Wojdynski 20. Psychological Approaches to Credibility Assessment Online 445 Miriam J. Metzger and Andrew J. Flanagin Part VI Good Technology for Better Health 467 21. Trust and Engagement in Online Health: A Timeline Approach 469 Elizabeth Sillence and Pam Briggs 22. Computer-Mediated Support for Health Outcomes: Psychological Influences on Support Processes 488 Kevin B. Wright 23. Using Digital Games to Promote Health Behavior Change 507 Debra A. Lieberman 24. Leveraging Psychology of Virtual Body for Health and Wellness 528 Giuseppe Riva, Antonios Dakanalis, and Fabrizia Mantovani 25. Treating Emotional Problems with Virtual and Augmented Reality 548 Rosa M. Baños Rivera, Cristina Botella Arbona, Azucena García-Palacios, Soledad Quero Castellano, and Juana Bretón López Index 567
Biographical Notes x Preface xviii Acknowledgments xx Part I Theoretical Overviews 1 1. Interpersonal and Hyperpersonal Dimensions of Computer-Mediated Communication 3 Joseph B. Walther, Brandon Van Der Heide, Artemio Ramirez, Jr., Judee K. Burgoon, and Jorge Peña 2. Group Identity, Social Influence, and Collective Action Online: Extensions and Applications of the SIDE Model 23 Russell Spears and Tom Postmes 3. Toward a Theory of Interactive Media Effects (TIME): Four Models for Explaining How Interface Features Affect User Psychology 47 S. Shyam Sundar, Haiyan Jia, T. Franklin Waddell, and Yan Huang Part II Source Orientation: Avatars, Agents and Androids 87 4. Examining Perception and Identification in Avatar-mediated Interaction 89 Kristine L. Nowak 5. Effects of Visual Cues on Social Perceptions and Self-Categorization in Computer-Mediated Communication 115 Eun-Ju Lee and Soo Youn Oh 6. Social Effects of Virtual and Robot Companions 137 Nicole C. Krämer, Astrid M. Rosenthal-von der Pütten, and Laura Hoffmann 7. Telepresence and Apparent Agency in Human-Robot Interaction 160 Leila Takayama 8. Psychological Aspects of Technology Interacting with Humans 176 Johan F. Hoorn Part III Technological Affordances and Social Interaction 203 9. Social Network Site Affordances and Their Relationship to Social Capital Processes 205 Nicole B. Ellison and Jessica Vitak 10. The Social Psychology of Mobile Communication 228 Kathleen M. Cumiskey and Rich Ling 11. Real or Ersatz? Determinants of Benefits and Costs of Online Social Interactions 247 Melanie C. Green and Jenna L. Clark 12. Deception with Technology 270 Jeffrey T. Hancock and Jamie Guillory 13. Immersive Virtual Environments and the Classrooms of Tomorrow 290 Cody O. Karutz and Jeremy N. Bailenson Part IV Adoption, Use and Abuse of Communication Technologies 311 14. The Psychology of the Diffusion and Acceptance of Technology 313 Arun Vishwanath 15. Adolescent Development and Psychological Mechanisms in Interactive Media Use 332 Elly A. Konijn, Jolanda Veldhuis, Xanthe S. Plaisier, Marloes Spekman, and Anouk den Hamer 16. The Psychology of Interactive Media Habits 365 Robert LaRose 17. Online Addictions: Gambling, Video Gaming, and Social Networking 384 Mark D. Griffiths and Daria J. Kuss Part V Exposure, Experience and Evaluations of Digital Media 405 18. Selective Exposure in the Communication Technology Context 407 Silvia Knobloch-Westerwick, Axel Westerwick, and Benjamin K. Johnson 19. Affording Control: How Customization, Interactivity, and Navigability Affect Psychological Responses to Technology 425 Sriram "Sri" Kalyanaraman and Bartosz W. Wojdynski 20. Psychological Approaches to Credibility Assessment Online 445 Miriam J. Metzger and Andrew J. Flanagin Part VI Good Technology for Better Health 467 21. Trust and Engagement in Online Health: A Timeline Approach 469 Elizabeth Sillence and Pam Briggs 22. Computer-Mediated Support for Health Outcomes: Psychological Influences on Support Processes 488 Kevin B. Wright 23. Using Digital Games to Promote Health Behavior Change 507 Debra A. Lieberman 24. Leveraging Psychology of Virtual Body for Health and Wellness 528 Giuseppe Riva, Antonios Dakanalis, and Fabrizia Mantovani 25. Treating Emotional Problems with Virtual and Augmented Reality 548 Rosa M. Baños Rivera, Cristina Botella Arbona, Azucena García-Palacios, Soledad Quero Castellano, and Juana Bretón López Index 567
Rezensionen
"This is a book many scholars and several academic disciplines have been waiting for: It connects the latest knowledge and expertise about using new technologies with the psychological conditions and effects of it." -- Peter Vorderer, ICA President
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