Heidi Echternacht
The Kinderchat Guide to Elementary School Projects (eBook, ePUB)
A Playful Approach to Learning
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Heidi Echternacht
The Kinderchat Guide to Elementary School Projects (eBook, ePUB)
A Playful Approach to Learning
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The Kinderchat Guide to Elementary School Projects takes the structure, philosophy, and child-centered, playful approach to learning most commonly seen in early childhood and shares how to scale and apply for the wider elementary school community.
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- Größe: 3.11MB
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The Kinderchat Guide to Elementary School Projects takes the structure, philosophy, and child-centered, playful approach to learning most commonly seen in early childhood and shares how to scale and apply for the wider elementary school community.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 218
- Erscheinungstermin: 6. November 2023
- Englisch
- ISBN-13: 9781000986365
- Artikelnr.: 69052543
- Verlag: Taylor & Francis
- Seitenzahl: 218
- Erscheinungstermin: 6. November 2023
- Englisch
- ISBN-13: 9781000986365
- Artikelnr.: 69052543
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Heidi Echternacht is co-founder of Kinderchat, a weekly professional conversation, resource library, and online network for early childhood advocates and educators. Created and led by teachers, Kinderchat has hosted global discussions between and among professional educators and in-service teachers for over ten years. Author of The Kinderchat Guide to the Classroom, Heidi has been an educator of children for over 20 years and currently teaches second grade in Princeton, NJ, USA.
Acknowledgements Introduction 1. Projects Philosophy, Definitions and
Structures General Philosophies and Definitions The Skill of Sense Making
Methods and Approaches Surrounding Project Work and Inquiry How to PBL The
Play Projects References and Resources 2. The Town and Neighborhood The
Bank Grocery Store Museums and Cafes Stoplight Story Theater Toy Town
Makerspace Money Town 3. Civics and Society Math and Social Studies
Projects Tic Tac Toe Tournament Risk and Gamer Teams Math Court Math Debate
Teams Expanding Circles: Places Literacy and Social Studies Projects
Expanding Circles: People Neighborhood Newspaper Talking Timeline Little
Library Expanding Circles: Social Studies Projects School of Citizens
Government Roles and Leadership Peace, Equity and Justice 4. Nature and
World Community Gardens Ecosystem Expo Laboratory Obstacle Course and
Workout World Walk n' Talk Trail 5. Working Together in a Digital World
Philosophy and Application Navigating Technology is a Literacy The Digital
Classroom Blended Models How To Implement in K-5 Showcasing Student
Projects Building Digital Portfolios Special Events and Integrations Large
Scale Applications Resources and References
Structures General Philosophies and Definitions The Skill of Sense Making
Methods and Approaches Surrounding Project Work and Inquiry How to PBL The
Play Projects References and Resources 2. The Town and Neighborhood The
Bank Grocery Store Museums and Cafes Stoplight Story Theater Toy Town
Makerspace Money Town 3. Civics and Society Math and Social Studies
Projects Tic Tac Toe Tournament Risk and Gamer Teams Math Court Math Debate
Teams Expanding Circles: Places Literacy and Social Studies Projects
Expanding Circles: People Neighborhood Newspaper Talking Timeline Little
Library Expanding Circles: Social Studies Projects School of Citizens
Government Roles and Leadership Peace, Equity and Justice 4. Nature and
World Community Gardens Ecosystem Expo Laboratory Obstacle Course and
Workout World Walk n' Talk Trail 5. Working Together in a Digital World
Philosophy and Application Navigating Technology is a Literacy The Digital
Classroom Blended Models How To Implement in K-5 Showcasing Student
Projects Building Digital Portfolios Special Events and Integrations Large
Scale Applications Resources and References
Acknowledgements Introduction 1. Projects Philosophy, Definitions and
Structures General Philosophies and Definitions The Skill of Sense Making
Methods and Approaches Surrounding Project Work and Inquiry How to PBL The
Play Projects References and Resources 2. The Town and Neighborhood The
Bank Grocery Store Museums and Cafes Stoplight Story Theater Toy Town
Makerspace Money Town 3. Civics and Society Math and Social Studies
Projects Tic Tac Toe Tournament Risk and Gamer Teams Math Court Math Debate
Teams Expanding Circles: Places Literacy and Social Studies Projects
Expanding Circles: People Neighborhood Newspaper Talking Timeline Little
Library Expanding Circles: Social Studies Projects School of Citizens
Government Roles and Leadership Peace, Equity and Justice 4. Nature and
World Community Gardens Ecosystem Expo Laboratory Obstacle Course and
Workout World Walk n' Talk Trail 5. Working Together in a Digital World
Philosophy and Application Navigating Technology is a Literacy The Digital
Classroom Blended Models How To Implement in K-5 Showcasing Student
Projects Building Digital Portfolios Special Events and Integrations Large
Scale Applications Resources and References
Structures General Philosophies and Definitions The Skill of Sense Making
Methods and Approaches Surrounding Project Work and Inquiry How to PBL The
Play Projects References and Resources 2. The Town and Neighborhood The
Bank Grocery Store Museums and Cafes Stoplight Story Theater Toy Town
Makerspace Money Town 3. Civics and Society Math and Social Studies
Projects Tic Tac Toe Tournament Risk and Gamer Teams Math Court Math Debate
Teams Expanding Circles: Places Literacy and Social Studies Projects
Expanding Circles: People Neighborhood Newspaper Talking Timeline Little
Library Expanding Circles: Social Studies Projects School of Citizens
Government Roles and Leadership Peace, Equity and Justice 4. Nature and
World Community Gardens Ecosystem Expo Laboratory Obstacle Course and
Workout World Walk n' Talk Trail 5. Working Together in a Digital World
Philosophy and Application Navigating Technology is a Literacy The Digital
Classroom Blended Models How To Implement in K-5 Showcasing Student
Projects Building Digital Portfolios Special Events and Integrations Large
Scale Applications Resources and References