This book provides helpful tips, so you can become a no-prep gamemaster. It is organized into three sections: Arcana, Three Keys, and Arrows in the Quiver.
The Arcana section deals with my history and struggles with learning how to gamemaster and why I decided to stop preparing for sessions.
The Three Keys section is the heart of the No-Prep Gamemaster. These short chapters provide the framework on which anyone can begin to gamemaster without preparation.
Arrows in the Quiver is a selection of tips and tricks that any GM can use to cut down preparation time.
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