The Playful Undead and Video Games (eBook, PDF)
Critical Analyses of Zombies and Gameplay
Redaktion: Webley, Stephen J.; Zackariasson, Peter
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The Playful Undead and Video Games (eBook, PDF)
Critical Analyses of Zombies and Gameplay
Redaktion: Webley, Stephen J.; Zackariasson, Peter
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This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal, the book provides a multidisciplinary and comprehensive look at this cultural phenomenon.
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This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal, the book provides a multidisciplinary and comprehensive look at this cultural phenomenon.
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Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 286
- Erscheinungstermin: 17. Juli 2019
- Englisch
- ISBN-13: 9781351716529
- Artikelnr.: 57161565
- Verlag: Taylor & Francis
- Seitenzahl: 286
- Erscheinungstermin: 17. Juli 2019
- Englisch
- ISBN-13: 9781351716529
- Artikelnr.: 57161565
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Stephen Webley is Director of The Military and Civil Simulation Technology Research & Enterprise Institute at Staffordshire University, UK Peter Zackariasson is Associate Professor in the School of Business, Economics and Law at the University of Gothenburg, Sweden
Introduction: Zombies zombies everywhere, what is one to think?
Stephen Webley
1. Zombies, again? A qualitative analysis of the zombie antagonist's
appeal in game design
Matthew Barr
2. Resurrecting "Obsolete" Video Game Techniques from Alone in the Dark
and Resident Evil
Matt Barton
3. The Undead Past in the Present - Historical Anxiety and the Nazi
Zombie
Adam Chapman
4. The Zombification of Skyrim
Penny de Byl
5. Fantasies of Full Employment: Zombies, Video Games, and Violent Labor
Michael Epp
6. Resident Evil and Infectious Fear
Christina Fawcett and Alan McGreevy
7. Zombie video games, Eros, and Thanatos: Expressing and exploring the
life and death drives through video gameplay
Vanessa Haddad
8. Through the Eyes of the Other: The Relationship between Man and
Monster in Siren: Blood Curse
Madelon Hoedt
9. Dead Rising and the Gameworld Zombie
Kristine Jørgensen
10. Proliferation, Blockages, and Paths of Escape in Resident Evil and
Call of Duty
Brandon Kempner
11. Zombies, Play, and Uncertainty in Red Dead Redemption: Undead
Nightmare
Mitchell Lilly
12. "A Jill Sandwich" - Gender Representation in Zombie Videogames
Esther Maccalum-Stewart
13. It's Never About Zombies - Post-apocalyptic World-building,
Interactive Storytelling, and The Walking Dead
Ksenia Olkusz, Sven Dwulecki and Krzysztof M. Maj
14. The Pace and Range of Video Game Zombies
Bernard Perron
15. Zombies Ate Democracy: The myth of a systemic political failure in
video games
Eugen Pfister
16. Queering the Zombie
Tanja Sihvonen
17. The Law of the Playful [Un]Dead: The Influences of Intellectual
Property
Timothy A. Wiseman
18. "The Romeroesque" - Playing with Ethics & Ideology in Zombie Games,
from Indie to Mainstream and Around Again
Stephen Webley
Index
Stephen Webley
1. Zombies, again? A qualitative analysis of the zombie antagonist's
appeal in game design
Matthew Barr
2. Resurrecting "Obsolete" Video Game Techniques from Alone in the Dark
and Resident Evil
Matt Barton
3. The Undead Past in the Present - Historical Anxiety and the Nazi
Zombie
Adam Chapman
4. The Zombification of Skyrim
Penny de Byl
5. Fantasies of Full Employment: Zombies, Video Games, and Violent Labor
Michael Epp
6. Resident Evil and Infectious Fear
Christina Fawcett and Alan McGreevy
7. Zombie video games, Eros, and Thanatos: Expressing and exploring the
life and death drives through video gameplay
Vanessa Haddad
8. Through the Eyes of the Other: The Relationship between Man and
Monster in Siren: Blood Curse
Madelon Hoedt
9. Dead Rising and the Gameworld Zombie
Kristine Jørgensen
10. Proliferation, Blockages, and Paths of Escape in Resident Evil and
Call of Duty
Brandon Kempner
11. Zombies, Play, and Uncertainty in Red Dead Redemption: Undead
Nightmare
Mitchell Lilly
12. "A Jill Sandwich" - Gender Representation in Zombie Videogames
Esther Maccalum-Stewart
13. It's Never About Zombies - Post-apocalyptic World-building,
Interactive Storytelling, and The Walking Dead
Ksenia Olkusz, Sven Dwulecki and Krzysztof M. Maj
14. The Pace and Range of Video Game Zombies
Bernard Perron
15. Zombies Ate Democracy: The myth of a systemic political failure in
video games
Eugen Pfister
16. Queering the Zombie
Tanja Sihvonen
17. The Law of the Playful [Un]Dead: The Influences of Intellectual
Property
Timothy A. Wiseman
18. "The Romeroesque" - Playing with Ethics & Ideology in Zombie Games,
from Indie to Mainstream and Around Again
Stephen Webley
Index
Introduction: Zombies zombies everywhere, what is one to think?
Stephen Webley
1. Zombies, again? A qualitative analysis of the zombie antagonist's
appeal in game design
Matthew Barr
2. Resurrecting "Obsolete" Video Game Techniques from Alone in the Dark
and Resident Evil
Matt Barton
3. The Undead Past in the Present - Historical Anxiety and the Nazi
Zombie
Adam Chapman
4. The Zombification of Skyrim
Penny de Byl
5. Fantasies of Full Employment: Zombies, Video Games, and Violent Labor
Michael Epp
6. Resident Evil and Infectious Fear
Christina Fawcett and Alan McGreevy
7. Zombie video games, Eros, and Thanatos: Expressing and exploring the
life and death drives through video gameplay
Vanessa Haddad
8. Through the Eyes of the Other: The Relationship between Man and
Monster in Siren: Blood Curse
Madelon Hoedt
9. Dead Rising and the Gameworld Zombie
Kristine Jørgensen
10. Proliferation, Blockages, and Paths of Escape in Resident Evil and
Call of Duty
Brandon Kempner
11. Zombies, Play, and Uncertainty in Red Dead Redemption: Undead
Nightmare
Mitchell Lilly
12. "A Jill Sandwich" - Gender Representation in Zombie Videogames
Esther Maccalum-Stewart
13. It's Never About Zombies - Post-apocalyptic World-building,
Interactive Storytelling, and The Walking Dead
Ksenia Olkusz, Sven Dwulecki and Krzysztof M. Maj
14. The Pace and Range of Video Game Zombies
Bernard Perron
15. Zombies Ate Democracy: The myth of a systemic political failure in
video games
Eugen Pfister
16. Queering the Zombie
Tanja Sihvonen
17. The Law of the Playful [Un]Dead: The Influences of Intellectual
Property
Timothy A. Wiseman
18. "The Romeroesque" - Playing with Ethics & Ideology in Zombie Games,
from Indie to Mainstream and Around Again
Stephen Webley
Index
Stephen Webley
1. Zombies, again? A qualitative analysis of the zombie antagonist's
appeal in game design
Matthew Barr
2. Resurrecting "Obsolete" Video Game Techniques from Alone in the Dark
and Resident Evil
Matt Barton
3. The Undead Past in the Present - Historical Anxiety and the Nazi
Zombie
Adam Chapman
4. The Zombification of Skyrim
Penny de Byl
5. Fantasies of Full Employment: Zombies, Video Games, and Violent Labor
Michael Epp
6. Resident Evil and Infectious Fear
Christina Fawcett and Alan McGreevy
7. Zombie video games, Eros, and Thanatos: Expressing and exploring the
life and death drives through video gameplay
Vanessa Haddad
8. Through the Eyes of the Other: The Relationship between Man and
Monster in Siren: Blood Curse
Madelon Hoedt
9. Dead Rising and the Gameworld Zombie
Kristine Jørgensen
10. Proliferation, Blockages, and Paths of Escape in Resident Evil and
Call of Duty
Brandon Kempner
11. Zombies, Play, and Uncertainty in Red Dead Redemption: Undead
Nightmare
Mitchell Lilly
12. "A Jill Sandwich" - Gender Representation in Zombie Videogames
Esther Maccalum-Stewart
13. It's Never About Zombies - Post-apocalyptic World-building,
Interactive Storytelling, and The Walking Dead
Ksenia Olkusz, Sven Dwulecki and Krzysztof M. Maj
14. The Pace and Range of Video Game Zombies
Bernard Perron
15. Zombies Ate Democracy: The myth of a systemic political failure in
video games
Eugen Pfister
16. Queering the Zombie
Tanja Sihvonen
17. The Law of the Playful [Un]Dead: The Influences of Intellectual
Property
Timothy A. Wiseman
18. "The Romeroesque" - Playing with Ethics & Ideology in Zombie Games,
from Indie to Mainstream and Around Again
Stephen Webley
Index