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Grégoire Borst, Professor of Developmental Psychology, Université de Paris, and Director of LaPsyDÉ (CNRS), France
The Psychology of Video Games is a must-read for anyone who wants to understand the vast and pixelated minefield of video game research. It not only gets under the psychological hood of why we play games, but also how these games impact both players and society. Readers will quickly discover that, like the tiny-round classic video game character Kirby, The Psychology of Video Games is filled with way more information than seems possible given its concise size.
Patrick M. Markey, Professor of Psychology at Villanova University and coauthor of Moral Combat: Why the War on Violent Video Games Is Wrong
It's been said that good video games are engaging because they are actually psychology at play. Nowhere is that more evident than in Celia Hodent's latest book, The Psychology of Video Games. Thought-provoking and fascinating, her book provides a practical and empirical case for why we find video games so enjoyable to play. If you want to know more about the intersectionality of cognitive neuroscience and user-centered design, look no further!
Matthew Farber, Ed.D., Assistant Professor at University of Northern Colorado, author of Gamify Your Classroom and Game-Based Learning in Action.