The Routledge Handbook of Archaeology and the Media in the 21st Century (eBook, PDF)
Redaktion: Richardson, Lorna-Jane; Smith, Nicole; Reinhard, Andrew
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The Routledge Handbook of Archaeology and the Media in the 21st Century (eBook, PDF)
Redaktion: Richardson, Lorna-Jane; Smith, Nicole; Reinhard, Andrew
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The Routledge Handbook of Archaeology and the Media in the 21st Century presents diverse international perspectives on what it means to be an archaeologist and to conduct archaeological research in the age of digital and mobile media.
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The Routledge Handbook of Archaeology and the Media in the 21st Century presents diverse international perspectives on what it means to be an archaeologist and to conduct archaeological research in the age of digital and mobile media.
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Produktdetails
- Produktdetails
- Verlag: Taylor & Francis
- Seitenzahl: 382
- Erscheinungstermin: 20. Juni 2024
- Englisch
- ISBN-13: 9781040023013
- Artikelnr.: 72247544
- Verlag: Taylor & Francis
- Seitenzahl: 382
- Erscheinungstermin: 20. Juni 2024
- Englisch
- ISBN-13: 9781040023013
- Artikelnr.: 72247544
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Lorna-Jane Richardson is a Lecturer in Digital Humanities and Heritage in the School of Art, Media & American Studies, University of East Anglia. Andrew Reinhard is a Research Affiliate at New York University's Institute for the Study of the Ancient World and is also a CRM Project Director for Metcalf Archaeological Consultants. Nicole Smith is a Lecturer in Museum Education at the University of Glasgow, UK.
Introduction; Part I: Still Images, Moving Pictures, and Interactive Digital Spaces - 1. Archaeology and Photography in the Pre-Digital Age: The View from the American Southwest; 2. Imagined Realities: A Comparison of Fictional Representations of Graffiti in Pandemic Cinema and Graffiti Archaeology during the COVID-19 Pandemic; 3. Victorian Popular Culture in Twenty-First-Century Archaeological Media; 4. Archaeology on South African Screens and Prospects for the Future: A Case Study on Shoreline (2009); 5. Chinese (Pseudo)Archaeology on Television: A Daomu Biji Case Study; 6. Between Academia and Popular Culture: The 'Tomb Robbing' Media Genre in Mainland China and Its Impact on Popular Perceptions of Archaeology; 7. Film, Archaeology and the Evolution of the i-Doc; 8. Archaeogaming: The State of the Field in 2022; 9. Playing in the Past: Visualising Living and Immersive Past Worlds; 10. Indiana Jones in Videogames - Depicting Archaeology as Colonial Practice; 11. Decomposing Images: Locating Materiality, Creativity and Agency in the Early Years of Archaeological Immersive Media Practice; Part II: Ethics and the Internet - 12. Wikipedia and Archaeology; 13. Heritage, Journalism, and Moral Panic: Media Framing of the Looting of Iraqi and Syrian Antiquities; 14. Comedy = Tragedy + Time: The "Meme-ification" of Archaeological Human Remains; 15. Digital Identities: Memes and Engagements with Human Remains on Instagram; 16. Settlers to Solutreans: Alternative Archaeologies, Media, & Anti-Indigenous Violence; Part III: Public Archaeology - 17. How to Provide Outreach That Is in Reach: An Examination of Trends towads Multivocality and Accessibility in Digital Public Archaeology; 18. Physically Distant but Socially Connected: Archaeology at Home in the Time of COVID-19; 19. Enchanting Images: Co-Creative Practice for Image-Making in Community Archaeology; 20. The Promotion of Sudanese Archaeological Heritage through Documentary Films and Digital Media; 21. Museum and Digitization in the Aftermath of Colonialism in Southern Africa; 22. Turkish Scientific Journalism and Its Approach to Göbekli Tepe; Index.
Introduction; Part I: Still Images, Moving Pictures, and Interactive Digital Spaces - 1. Archaeology and Photography in the Pre-Digital Age: The View from the American Southwest; 2. Imagined Realities: A Comparison of Fictional Representations of Graffiti in Pandemic Cinema and Graffiti Archaeology during the COVID-19 Pandemic; 3. Victorian Popular Culture in Twenty-First-Century Archaeological Media; 4. Archaeology on South African Screens and Prospects for the Future: A Case Study on Shoreline (2009); 5. Chinese (Pseudo)Archaeology on Television: A Daomu Biji Case Study; 6. Between Academia and Popular Culture: The 'Tomb Robbing' Media Genre in Mainland China and Its Impact on Popular Perceptions of Archaeology; 7. Film, Archaeology and the Evolution of the i-Doc; 8. Archaeogaming: The State of the Field in 2022; 9. Playing in the Past: Visualising Living and Immersive Past Worlds; 10. Indiana Jones in Videogames - Depicting Archaeology as Colonial Practice; 11. Decomposing Images: Locating Materiality, Creativity and Agency in the Early Years of Archaeological Immersive Media Practice; Part II: Ethics and the Internet - 12. Wikipedia and Archaeology; 13. Heritage, Journalism, and Moral Panic: Media Framing of the Looting of Iraqi and Syrian Antiquities; 14. Comedy = Tragedy + Time: The "Meme-ification" of Archaeological Human Remains; 15. Digital Identities: Memes and Engagements with Human Remains on Instagram; 16. Settlers to Solutreans: Alternative Archaeologies, Media, & Anti-Indigenous Violence; Part III: Public Archaeology - 17. How to Provide Outreach That Is in Reach: An Examination of Trends towads Multivocality and Accessibility in Digital Public Archaeology; 18. Physically Distant but Socially Connected: Archaeology at Home in the Time of COVID-19; 19. Enchanting Images: Co-Creative Practice for Image-Making in Community Archaeology; 20. The Promotion of Sudanese Archaeological Heritage through Documentary Films and Digital Media; 21. Museum and Digitization in the Aftermath of Colonialism in Southern Africa; 22. Turkish Scientific Journalism and Its Approach to Göbekli Tepe; Index.