A comprehensive update of the essential reference to SuperCollider, with new material on machine learning, musical notation and score making, SC Tweets, alternative editors, parasite languages, non-standard synthesis, and the cross-platform GUI library. SuperCollider is one of the most important domain-specific audio programming languages, with wide-ranging applications across installations, real-time interaction, electroacoustic pieces, generative music, and audiovisuals. Now in a comprehensively updated new edition, The SuperCollider Book remains the essential reference for beginners and advanced users alike, offering students and professionals a user-friendly guide to the language's design, syntax, and use. Coverage encompasses the basics as well as explorations of advanced and cutting-edge topics including microsound, sonification, spatialization, non-standard synthesis, and machine learning. Second edition highlights: • New chapters on musical notation and score making, machine learning, SC Tweets, alternative editors, parasite languages, non-standard synthesis, SuperCollider on small computers, and the cross-platform GUI library • New tutorial on installing, setting up, and running the SuperCollider IDE • Technical documentation of implementation and information on writing your own unit generators • Diverse artist statements from international musicians • Accompanying code examples and extension libraries
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