All 5 Travis Fletcher books under one cover in chronological order. The Archer's Paradox Travis Fletcher is an arrogant chauvinist; the very embodiment of 1980s Britain. He is critically injuured in a train crash. He is unable to tell anyone he is still alive inside his wrecked body, except for the two enigmatic and indifferent apparitions at the end of his bed who are searching for a cure to a genetic plague, they find Travis Fletcher, primitive, broken and dying, and make him an offer - save the Xi Scorpii from extinction and become more than he was. The Flight of the Arrow Travis is alone on the ship that was supposed to take him back to Earth. He has to come to terms with his solitude and grapple with technology beyond his understanding just to stay sane, never mind to stay alive. His only companion is Xnuk Ek' lying in a coma in a locked cabin. He makes a promise to a distant relation to the Xi Scorpii that means they will have to turn their new home into a fully functioning warship, find a crew of warriors and learn to be warriors themselves. New alliances are forged, new enemies are made and the dangerous and unpredictable Cat has her own voyage of discovery to make - into her past. When the Bow Breaks The Arrow is travelling to Arcturus 2 where Travis and Xnuk Ek' attempt to broker a peace between two invading races who are fighting for its abundant natural resources with no regards for the indigenous population. It is up to Travis and his crew of volunteers, renegades, refugees and runaways to find a solution to a war that no-one wants to end, except the peaceful Arcturans. Cat must come to terms with living in exile amongst humans, who she grew up believing to be the enemy of her kind. Xnuk Ek' is haunted by dreams of her own death. Toaq Ghashil only divulges snippets of his past when it suits him. The Arrow now has another passenger, the diminutive Pax, who has her own secrets and agenda. Travis still cannot reconcile who he was with his new life and his mental abilities are growing too fast for him to adjust. His internal turmoil threatens The Arrow, the mission and all three inhabited worlds of the Arcturus system. He also learns that the universe has bigger plans for them all. The Goexiun Conundrum Two stories set between When the Bow Breaks and Full Circle. Pax Goes Home - The war that devastated Arcturus 2 is over. Xa'Paxezhaf has seen enough conflict and watched too many of her friends and lovers die, she has decided to leave The Arrow and return home. But will her parents accept her? Will they believe what the Vaeshic did to her? Even if Xa'Paxezhaf has finished with war and conflict, it seems that war and conflict have not yet finished with her. But first The Arrow has to return its volunteer crew, and that means going back to Haarn. The Goexun Conundrum - Goexun has been isolated from the rest of the universe for thousands of years, surrounded by a natural barrier that allows nothing to cross it, not even the light of the stars. Eta-Doej needs to know what is on the other side, so much that she has joined a risky and controversial project to send a probe through the barrier and into the realm of the gods. What comes back could either destroy her planet or release it from its shackles - a ship the size of a city and crewed by hideous monsters. Full Circle Twenty years later, Travis is now a confident warship commander and mercenary. The Arrow has a full complement of crew and has been intervening in interplanetary wars and disputes, making the crew very rich. His telepathic abilities now rival or even surpass those of Xnuk Ek', his teacher and lover. It is now time to take The Arrow and its crew on its most dangerous mission yet, and deliver a message from the Hunab Ku to the people of Earth… but things are never that simple.
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