What is Tone Mapping
Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range. Print-outs, CRT or LCD monitors, and projectors all have a limited dynamic range that is inadequate to reproduce the full range of light intensities present in natural scenes. Tone mapping addresses the problem of strong contrast reduction from the scene radiance to the displayable range while preserving the image details and color appearance important to appreciate the original scene content.
How you will benefit
(I) Insights, and validations about the following topics:
Chapter 1: Tone_mapping
Chapter 2: Gamma_correction
Chapter 3: Multi-exposure_HDR_capture
Chapter 4: High-dynamic-range_rendering
Chapter 5: Shadow_and_highlight_enhancement
Chapter 6: High_dynamic_range
Chapter 7: Tone_reproduction
Chapter 8: Luminance_HDR
Chapter 9: Aurora_HDR
Chapter 10: EasyHDR
(II) Answering the public top questions about tone mapping.
(III) Real world examples for the usage of tone mapping in many fields.
Who this book is for
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Tone Mapping.
Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range. Print-outs, CRT or LCD monitors, and projectors all have a limited dynamic range that is inadequate to reproduce the full range of light intensities present in natural scenes. Tone mapping addresses the problem of strong contrast reduction from the scene radiance to the displayable range while preserving the image details and color appearance important to appreciate the original scene content.
How you will benefit
(I) Insights, and validations about the following topics:
Chapter 1: Tone_mapping
Chapter 2: Gamma_correction
Chapter 3: Multi-exposure_HDR_capture
Chapter 4: High-dynamic-range_rendering
Chapter 5: Shadow_and_highlight_enhancement
Chapter 6: High_dynamic_range
Chapter 7: Tone_reproduction
Chapter 8: Luminance_HDR
Chapter 9: Aurora_HDR
Chapter 10: EasyHDR
(II) Answering the public top questions about tone mapping.
(III) Real world examples for the usage of tone mapping in many fields.
Who this book is for
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Tone Mapping.