An Activity Book to Develop Coding Skills KEY FEATURES - National Education Policy 2020 - Crack the Code: It includes fun-based adventurous activities. - Time Taken: It lets the child analyse how much time he has taken for the activity. - Active Learning: It is a section that contains hands-on activity for fun. - Coding Fact: It gives an insight to the important and interesting fact of the concept. - Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1-8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1-5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6-8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: - Reasoning - Critical Thinking & Analysis - Data Processing - Algorithmic Intelligence - Computational Thinking WHO THIS BOOK IS FOR Grade - 1 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Numbers 1.2 Shapes 1.3 Patterns CHALLENGE 1 Perfect Pairs LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Picture Puzzle 2.2 Spot the Difference 2.3 Directions 2.4 Even and Odd Numbers 2.5 Riddles 2.6 Odd One Out CHALLENGE 2 Picture Fix ACTIVE LEARNING Tic-Tac-Toe LEVEL 3 DATA PROCESSING 3.1 Secret Message : Decoding 3.2 Colour Code 3.3 Family Tree 3.4 What Goes Together? CHALLENGE 3 Spot The Dots LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Simple Instructions 4.2 Decision Making : Yes or No 4.3 Loops : Repetition CHALLENGE 4 Coin Hunt Scoreboard Gamification Answers
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