An Activity Book to Develop Coding Skills KEY FEATURES - National Education Policy 2020 - Crack the Code: It includes fun-based adventurous activities. - Time Taken: It lets the child analyse how much time he has taken for the activity. - Active Learning: It is a section that contains hands-on activity for fun. - Coding Fact: It gives an insight to the important and interesting fact of the concept. - Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1-8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1-5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6-8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: - Reasoning - Critical Thinking & Analysis - Data Processing - Algorithmic Intelligence - Computational Thinking WHO THIS BOOK IS FOR Grade - 2 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Counting Objects 1.2 Shapes 1.3 Number Pattern 1.4 Number Grid 1.5 Number Pyramid 1.6 Word Search 1.7 Word Circle CHALLENGE 1 Balance Me! LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Picture Puzzle 2.2 Spot the Difference 2.3 Odd One Out 2.4 Directions 2.5 Map 2.6 Rhyming Words 2.7 Riddles CHALLENGE 2 Counting Cat Active Learning: Origami LEVEL 3 DATA PROCESSING 3.1 Representing Information 3.2 Decoding CHALLENGE 3 Code Cracker LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Stepwise Thinking 4.2 Algorithm 4.3 Understanding Programs 4.4 Decision Making 4.5 Loops CHALLENGE 4 Finding the Way Scoreboard Gamification Answers
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