An Activity Book to Develop Coding Skills KEY FEATURES - National Education Policy 2020 - Crack the Code: It includes fun-based adventurous activities. - Time Taken: It lets the child analyse how much time he has taken for the activity. - Active Learning: It is a section that contains hands-on activity for fun. - Coding Fact: It gives an insight to the important and interesting fact of the concept. - Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1-8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1-5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6-8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: - Reasoning - Critical Thinking & Analysis - Data Processing - Algorithmic Intelligence - Computational Thinking WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Shapes 1.2 Patterns 1.3 Counting Combinations 1.4 Word Hunt 1.5 Number Pyramid CHALLENGE 1 Anagram LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Rhyme Time 2.2 Mirror Magic 2.3 Maps 2.4 Correlation 2.5 Wonder Maze CHALLENGE 2 Sneaky Numbers ACTIVE LEARNING: Abacus LEVEL 3 DATA PROCESSING 3.1 Representing Information 3.2 Decoding 3.3 Decomposition CHALLENGE 3 Ms. Lady Bug LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Stepwise Thinking 4.2 Algorithm 4.3 Understanding Programs 4.4 Programs : Decision Making 4.5 Programs : Loops CHALLENGE 4 Linking Loops Coding Corner Scoreboard Gamification Answers
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