The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, presenting verifiable computational methods, findings, and solutions, and enabling industrial users to apply techniques of leading-edge, large-scale, high performance computational methods.
This, the 32nd issue of the Transactions on Computational Science, focusses on cybersecurity and biometrics. The eight detailed papers cover the following topics: Multimodal Warnings for Distracted Smartphone Users on the Move; EEG-Based Mental Workload and Stress Monitoring of Crew Members in a Maritime Virtual Simulator; Detecting Web Defacement and Enabling Web-Content Regeneration; Software as a Weapon in the Context of (Inter)national Security; Multi-user Architecture and Multi-player Games; An Adaptive Discrete Wavelet Transform Based Face Recognition Approach; Synthesizing Images of Imagined Faces Based on Relevance Feedback; and Neurofeedback Training to Enhance the Focused Attention of Elite Rifle Shooters.
This, the 32nd issue of the Transactions on Computational Science, focusses on cybersecurity and biometrics. The eight detailed papers cover the following topics: Multimodal Warnings for Distracted Smartphone Users on the Move; EEG-Based Mental Workload and Stress Monitoring of Crew Members in a Maritime Virtual Simulator; Detecting Web Defacement and Enabling Web-Content Regeneration; Software as a Weapon in the Context of (Inter)national Security; Multi-user Architecture and Multi-player Games; An Adaptive Discrete Wavelet Transform Based Face Recognition Approach; Synthesizing Images of Imagined Faces Based on Relevance Feedback; and Neurofeedback Training to Enhance the Focused Attention of Elite Rifle Shooters.
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