The rules aim to be representative of how medieval armies fought but aren't an exact simulation. They don't provide for all the different variations in types of soldiers and armies during the Medieval period. For instance, there is an Archers unit that can represent crossbowmen or longbowmen. The rules provide the framework for an enjoyable Medieval wargame that captures the feel of battles in the Middle Ages.
The rules include six scenarios and some sample army lists to help you get started.
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