One of the first textbooks to be fully up-to-date with the new and expanded UML 2.0 standard, this is an ideal introduction to the Unified Modelling Language for students learning about object and component-based software design and development.
The book encourages a pragmatic and open-minded approach to real-life software engineering. It places UML in the context of the software engineering discipline as a whole, providing students with a practical understanding of best practice in software design and development.
The authors present a broad view of the subject area, enabling students to see for themselves how different practices may be appropriate for different situations.
The book is divided into four parts covering:
The book encourages a pragmatic and open-minded approach to real-life software engineering. It places UML in the context of the software engineering discipline as a whole, providing students with a practical understanding of best practice in software design and development.
The authors present a broad view of the subject area, enabling students to see for themselves how different practices may be appropriate for different situations.
The book is divided into four parts covering:
- Part 1 - Introductory Concepts
- Part 2 - UML, the language
- Part 3 - Case studies
- Part 4 - Applying UML in practice
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