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  • Format: PDF

Virtual History examines popular historical video games released over the last decade and explores their portrayal of history. Supported by examples and screenshots, it is useful for those studying the portrayal of history through videogames as well as media and world history more generally.

Produktbeschreibung
Virtual History examines popular historical video games released over the last decade and explores their portrayal of history. Supported by examples and screenshots, it is useful for those studying the portrayal of history through videogames as well as media and world history more generally.


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Autorenporträt
A. Martin Wainwright is Professor and History Department Chair at the University of Akron, Ohio. He has authored two books on Britain and India's interactions during the nineteenth and twentieth centuries. He teaches courses on global history and the portrayal of history in videogames.

Rezensionen
'Amid the growing scholarship on videogames, gaming and historical enquiry, Virtual History offers a refreshing introduction to the broader debates about how-and why-video games offer new ways of viewing, consuming, and playing with the past. Tackling a range of complex issues about history, historiography, gender, ethics, economics, race and politics, Martin Wainwright has brought together a range of voices to give a walkthrough of the latest developments in the field. This book is highly recommended to all interested students, players and readers interested in what is at stake when we play with history on our screens.'

Andrew Elliott, University of Lincoln, UK