The story takes a turn when the trio engages in a debate about the existence of paranormal activities, spirits, and ghosts. Being 12-year-olds, Pronit and Krish dismiss these as mere stories until they return to Ahmedabad and decide to play "The Game of Fear" with some other kids.
This game, involving candles and a lift incident, instills fear in Pronit and Krish. Their friends who participated in the game fall sick or go on vacation, leaving only Pronit and Krish behind. The fear intensifies when their friends disappear the next morning. When Pronit and Krish inquire about their friends' whereabouts, they are met with puzzled looks and the chilling question - "Who?"
This book is a thrilling journey that explores the realm of the unseen and questions the reality we believe in.
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